export default PercentileDice; /** * Represents a percentile die. * * @extends StandardDice */ declare class PercentileDice extends StandardDice { /** * Create a `PercentileDice` instance. * * @param {number} [qty=1] The number of dice to roll (e.g. `4`) * @param {Map|Modifier[]|{}|null} [modifiers] The modifiers that affect the die * @param {boolean} [sidesAsNumber=false] Whether to show the sides as `%` (default) or `100` * * @throws {TypeError} qty must be a positive integer, and modifiers must be valid */ constructor(qty?: number | undefined, modifiers?: {} | Map | Modifier[] | null | undefined, sidesAsNumber?: boolean | undefined); sidesAsNumber: boolean; /** * The number of sides the die has * * @returns {number|string} `%` if `sidesAsNumber == false`, or `100` otherwise */ get sides(): string | number; } import StandardDice from "./StandardDice.js";