[
  { "query": "Add a success haptic when the user completes a purchase in SwiftUI", "should_trigger": true },
  { "query": "sensoryFeedback vs UIImpactFeedbackGenerator, which should I use?", "should_trigger": true },
  { "query": "Our haptics feel laggy, should I call prepare()?", "should_trigger": true },
  { "query": "Create a custom haptic pattern with Core Haptics and an AHAP file", "should_trigger": true },
  { "query": "Too many vibrations in our app, review where haptics should go", "should_trigger": true },
  { "query": "CHHapticEngine stops after a phone call and never plays again", "should_trigger": true },
  { "query": "Play a selection tick while the picker value changes", "should_trigger": true },
  { "query": "Should haptics respect a user setting and how do we test them?", "should_trigger": true },
  { "query": "Haptic feedback when a dragged item snaps to a grid in UIKit", "should_trigger": true },
  { "query": "Use the new press and release sensory feedback for buttons on iOS 26", "should_trigger": true },
  { "query": "Play a notification sound when a message arrives", "should_trigger": false },
  { "query": "Add a spring animation when the card snaps into place", "should_trigger": false },
  { "query": "Schedule a local push notification for tomorrow", "should_trigger": false },
  { "query": "Detect shake gesture to undo", "should_trigger": false },
  { "query": "Read accelerometer data with Core Motion", "should_trigger": false },
  { "query": "Make the bell SF Symbol bounce when a notification arrives", "should_trigger": false },
  { "query": "Rumble a game controller during gameplay on Apple TV", "should_trigger": false },
  { "query": "Add VoiceOver announcements for upload completion", "should_trigger": false },
  { "query": "Play background audio while the app is locked", "should_trigger": false },
  { "query": "Design review of the checkout screen", "should_trigger": false }
]
