import { Control } from './controls'; import { IControlData } from './interfaces/controls'; import { IClient } from '../IClient'; import { ISceneData } from './interfaces/IScene'; import { Scene } from './Scene'; /** * The StateFactory creates the apropriate instance of a class for a given socket message. */ export declare class StateFactory { private client; setClient(client: IClient): void; createControl(controlKind: string, values: T, scene: Scene): Control; createScene(values: ISceneData): Scene; }