/** * LadybugDB Schema Definitions * * Hybrid Schema: * - Separate node tables for each code element type (File, Function, Class, etc.) * - Single CodeRelation table with 'type' property for all relationships * * This allows LLMs to write natural Cypher queries like: * MATCH (f:Function)-[r:CodeRelation {type: 'CALLS'}]->(g:Function) RETURN f, g */ export declare const NODE_TABLES: readonly ["File", "Folder", "Function", "Class", "Interface", "Method", "CodeElement", "Community", "Process", "Struct", "Enum", "Macro", "Typedef", "Union", "Namespace", "Trait", "Impl", "TypeAlias", "Const", "Static", "Property", "Record", "Delegate", "Annotation", "Constructor", "Template", "Module", "GodotScene"]; export type NodeTableName = typeof NODE_TABLES[number]; export declare const REL_TABLE_NAME = "CodeRelation"; export declare const REL_TYPES: readonly ["CONTAINS", "DEFINES", "IMPORTS", "CALLS", "EXTENDS", "IMPLEMENTS", "HAS_METHOD", "OVERRIDES", "MEMBER_OF", "STEP_IN_PROCESS", "ATTACHED_SCRIPT", "HAS_NODE", "INSTANTIATES", "NODE_SCRIPT", "HAS_RESOURCE", "USES_RESOURCE"]; export type RelType = typeof REL_TYPES[number]; export declare const EMBEDDING_TABLE_NAME = "CodeEmbedding"; export declare const FILE_SCHEMA = "\nCREATE NODE TABLE File (\n id STRING,\n name STRING,\n filePath STRING,\n content STRING,\n PRIMARY KEY (id)\n)"; export declare const FOLDER_SCHEMA = "\nCREATE NODE TABLE Folder (\n id STRING,\n name STRING,\n filePath STRING,\n PRIMARY KEY (id)\n)"; export declare const FUNCTION_SCHEMA = "\nCREATE NODE TABLE Function (\n id STRING,\n name STRING,\n filePath STRING,\n startLine INT64,\n endLine INT64,\n isExported BOOLEAN,\n content STRING,\n description STRING,\n PRIMARY KEY (id)\n)"; export declare const CLASS_SCHEMA = "\nCREATE NODE TABLE Class (\n id STRING,\n name STRING,\n filePath STRING,\n startLine INT64,\n endLine INT64,\n isExported BOOLEAN,\n content STRING,\n description STRING,\n PRIMARY KEY (id)\n)"; export declare const INTERFACE_SCHEMA = "\nCREATE NODE TABLE Interface (\n id STRING,\n name STRING,\n filePath STRING,\n startLine INT64,\n endLine INT64,\n isExported BOOLEAN,\n content STRING,\n description STRING,\n PRIMARY KEY (id)\n)"; export declare const METHOD_SCHEMA = "\nCREATE NODE TABLE Method (\n id STRING,\n name STRING,\n filePath STRING,\n startLine INT64,\n endLine INT64,\n isExported BOOLEAN,\n content STRING,\n description STRING,\n parameterCount INT32,\n returnType STRING,\n PRIMARY KEY (id)\n)"; export declare const CODE_ELEMENT_SCHEMA = "\nCREATE NODE TABLE CodeElement (\n id STRING,\n name STRING,\n filePath STRING,\n startLine INT64,\n endLine INT64,\n isExported BOOLEAN,\n content STRING,\n description STRING,\n PRIMARY KEY (id)\n)"; export declare const COMMUNITY_SCHEMA = "\nCREATE NODE TABLE Community (\n id STRING,\n label STRING,\n heuristicLabel STRING,\n keywords STRING[],\n description STRING,\n enrichedBy STRING,\n cohesion DOUBLE,\n symbolCount INT32,\n PRIMARY KEY (id)\n)"; export declare const PROCESS_SCHEMA = "\nCREATE NODE TABLE Process (\n id STRING,\n label STRING,\n heuristicLabel STRING,\n processType STRING,\n stepCount INT32,\n communities STRING[],\n entryPointId STRING,\n terminalId STRING,\n PRIMARY KEY (id)\n)"; export declare const STRUCT_SCHEMA: string; export declare const ENUM_SCHEMA: string; export declare const MACRO_SCHEMA: string; export declare const TYPEDEF_SCHEMA: string; export declare const UNION_SCHEMA: string; export declare const NAMESPACE_SCHEMA: string; export declare const TRAIT_SCHEMA: string; export declare const IMPL_SCHEMA: string; export declare const TYPE_ALIAS_SCHEMA: string; export declare const CONST_SCHEMA: string; export declare const STATIC_SCHEMA: string; export declare const PROPERTY_SCHEMA: string; export declare const RECORD_SCHEMA: string; export declare const DELEGATE_SCHEMA: string; export declare const ANNOTATION_SCHEMA: string; export declare const CONSTRUCTOR_SCHEMA: string; export declare const TEMPLATE_SCHEMA: string; export declare const MODULE_SCHEMA: string; export declare const GODOT_SCENE_SCHEMA = "\nCREATE NODE TABLE `GodotScene` (\n id STRING,\n name STRING,\n filePath STRING,\n rootType STRING,\n scene_tree STRING,\n content STRING,\n PRIMARY KEY (id)\n)"; export declare const RELATION_SCHEMA = "\nCREATE REL TABLE CodeRelation (\n FROM File TO File,\n FROM File TO Folder,\n FROM File TO Function,\n FROM File TO Class,\n FROM File TO Interface,\n FROM File TO Method,\n FROM File TO CodeElement,\n FROM File TO `Struct`,\n FROM File TO `Enum`,\n FROM File TO `Macro`,\n FROM File TO `Typedef`,\n FROM File TO `Union`,\n FROM File TO `Namespace`,\n FROM File TO `Trait`,\n FROM File TO `Impl`,\n FROM File TO `TypeAlias`,\n FROM File TO `Const`,\n FROM File TO `Static`,\n FROM File TO `Property`,\n FROM File TO `Record`,\n FROM File TO `Delegate`,\n FROM File TO `Annotation`,\n FROM File TO `Constructor`,\n FROM File TO `Template`,\n FROM File TO `Module`,\n FROM Folder TO Folder,\n FROM Folder TO File,\n FROM Function TO Function,\n FROM Function TO Method,\n FROM Function TO Class,\n FROM Function TO Community,\n FROM Function TO `Macro`,\n FROM Function TO `Struct`,\n FROM Function TO `Template`,\n FROM Function TO `Enum`,\n FROM Function TO `Namespace`,\n FROM Function TO `TypeAlias`,\n FROM Function TO `Module`,\n FROM Function TO `Impl`,\n FROM Function TO Interface,\n FROM Function TO `Constructor`,\n FROM Function TO `Const`,\n FROM Function TO `Typedef`,\n FROM Function TO `Union`,\n FROM Function TO `Property`,\n FROM Class TO Method,\n FROM Class TO Function,\n FROM Class TO Class,\n FROM Class TO Interface,\n FROM Class TO Community,\n FROM Class TO `Template`,\n FROM Class TO `TypeAlias`,\n FROM Class TO `Struct`,\n FROM Class TO `Enum`,\n FROM Class TO `Annotation`,\n FROM Class TO `Constructor`,\n FROM Class TO `Trait`,\n FROM Class TO `Macro`,\n FROM Class TO `Impl`,\n FROM Class TO `Union`,\n FROM Class TO `Namespace`,\n FROM Class TO `Typedef`,\n FROM Class TO `Property`,\n FROM Method TO Function,\n FROM Method TO Method,\n FROM Method TO Class,\n FROM Method TO Community,\n FROM Method TO `Template`,\n FROM Method TO `Struct`,\n FROM Method TO `TypeAlias`,\n FROM Method TO `Enum`,\n FROM Method TO `Macro`,\n FROM Method TO `Namespace`,\n FROM Method TO `Module`,\n FROM Method TO `Impl`,\n FROM Method TO Interface,\n FROM Method TO `Constructor`,\n FROM Method TO `Property`,\n FROM `Template` TO `Template`,\n FROM `Template` TO Function,\n FROM `Template` TO Method,\n FROM `Template` TO Class,\n FROM `Template` TO `Struct`,\n FROM `Template` TO `TypeAlias`,\n FROM `Template` TO `Enum`,\n FROM `Template` TO `Macro`,\n FROM `Template` TO Interface,\n FROM `Template` TO `Constructor`,\n FROM `Module` TO `Module`,\n FROM CodeElement TO Community,\n FROM Interface TO Community,\n FROM Interface TO Function,\n FROM Interface TO Method,\n FROM Interface TO Class,\n FROM Interface TO Interface,\n FROM Interface TO `TypeAlias`,\n FROM Interface TO `Struct`,\n FROM Interface TO `Constructor`,\n FROM Interface TO `Property`,\n FROM `Struct` TO Community,\n FROM `Struct` TO `Trait`,\n FROM `Struct` TO `Struct`,\n FROM `Struct` TO Class,\n FROM `Struct` TO `Enum`,\n FROM `Struct` TO Function,\n FROM `Struct` TO Method,\n FROM `Struct` TO Interface,\n FROM `Struct` TO `Constructor`,\n FROM `Struct` TO `Property`,\n FROM `Enum` TO `Enum`,\n FROM `Enum` TO Community,\n FROM `Enum` TO Class,\n FROM `Enum` TO Interface,\n FROM `Macro` TO Community,\n FROM `Macro` TO Function,\n FROM `Macro` TO Method,\n FROM `Module` TO Function,\n FROM `Module` TO Method,\n FROM `Typedef` TO Community,\n FROM `Union` TO Community,\n FROM `Namespace` TO Community,\n FROM `Namespace` TO `Struct`,\n FROM `Trait` TO Method,\n FROM `Trait` TO `Constructor`,\n FROM `Trait` TO `Property`,\n FROM `Trait` TO Community,\n FROM `Impl` TO Method,\n FROM `Impl` TO `Constructor`,\n FROM `Impl` TO `Property`,\n FROM `Impl` TO Community,\n FROM `Impl` TO `Trait`,\n FROM `Impl` TO `Struct`,\n FROM `Impl` TO `Impl`,\n FROM `TypeAlias` TO Community,\n FROM `TypeAlias` TO `Trait`,\n FROM `TypeAlias` TO Class,\n FROM `Const` TO Community,\n FROM `Static` TO Community,\n FROM `Property` TO Community,\n FROM `Record` TO Method,\n FROM `Record` TO `Constructor`,\n FROM `Record` TO `Property`,\n FROM `Record` TO Community,\n FROM `Delegate` TO Community,\n FROM `Annotation` TO Community,\n FROM `Constructor` TO Community,\n FROM `Constructor` TO Interface,\n FROM `Constructor` TO Class,\n FROM `Constructor` TO Method,\n FROM `Constructor` TO Function,\n FROM `Constructor` TO `Constructor`,\n FROM `Constructor` TO `Struct`,\n FROM `Constructor` TO `Macro`,\n FROM `Constructor` TO `Template`,\n FROM `Constructor` TO `TypeAlias`,\n FROM `Constructor` TO `Enum`,\n FROM `Constructor` TO `Annotation`,\n FROM `Constructor` TO `Impl`,\n FROM `Constructor` TO `Namespace`,\n FROM `Constructor` TO `Module`,\n FROM `Constructor` TO `Property`,\n FROM `Constructor` TO `Typedef`,\n FROM `Template` TO Community,\n FROM `Module` TO Community,\n FROM Function TO Process,\n FROM Method TO Process,\n FROM Class TO Process,\n FROM Interface TO Process,\n FROM `Struct` TO Process,\n FROM `Constructor` TO Process,\n FROM `Module` TO Process,\n FROM `Macro` TO Process,\n FROM `Impl` TO Process,\n FROM `Typedef` TO Process,\n FROM `TypeAlias` TO Process,\n FROM `Enum` TO Process,\n FROM `Union` TO Process,\n FROM `Namespace` TO Process,\n FROM `Trait` TO Process,\n FROM `Const` TO Process,\n FROM `Static` TO Process,\n FROM `Property` TO Process,\n FROM `Record` TO Process,\n FROM `Delegate` TO Process,\n FROM `Annotation` TO Process,\n FROM `Template` TO Process,\n FROM CodeElement TO Process,\n FROM `GodotScene` TO Class,\n FROM `GodotScene` TO File,\n FROM `GodotScene` TO `GodotScene`,\n type STRING,\n confidence DOUBLE,\n reason STRING,\n step INT32\n)"; export declare const EMBEDDING_SCHEMA = "\nCREATE NODE TABLE CodeEmbedding (\n nodeId STRING,\n embedding FLOAT[384],\n PRIMARY KEY (nodeId)\n)"; /** * Create vector index for semantic search * Uses HNSW (Hierarchical Navigable Small World) algorithm with cosine similarity */ export declare const CREATE_VECTOR_INDEX_QUERY = "\nCALL CREATE_VECTOR_INDEX('CodeEmbedding', 'code_embedding_idx', 'embedding', metric := 'cosine')\n"; export declare const NODE_SCHEMA_QUERIES: string[]; export declare const REL_SCHEMA_QUERIES: string[]; export declare const SCHEMA_QUERIES: string[];