export declare const enableWin32InputMode: string; export declare enum MouseKey { Left = 0, Middle = 1, Right = 2 } export declare enum Key { Home = "Home", End = "End", PageUp = "PageUp", PageDown = "PageDown", Insert = "Insert", Delete = "Delete", Backspace = "Backspace", Tab = "Tab", Enter = "Enter", Space = "Space", Escape = "Escape", F1 = "F1", F2 = "F2", F3 = "F3", F4 = "F4", F5 = "F5", F6 = "F6", F7 = "F7", F8 = "F8", F9 = "F9", F10 = "F10", F11 = "F11", F12 = "F12" } type KeyModifiers = { ctrl?: boolean; alt?: boolean; shift?: boolean; }; declare const _default: { keyUp: string; keyDown: string; keyRight: string; keyLeft: string; ESC: string; keyBackspace: string; keyDelete: string; keyCtrlC: string; keyCtrlD: string; saveScreen: string; restoreScreen: string; clearScreen: string; cursorTo: (x: number, y: number) => string; mouseDown: (x: number, y: number, button: MouseKey) => string; mouseUp: (x: number, y: number, button: MouseKey) => string; mouseMove: (x: number, y: number) => string; keyCombo: (key: string, modifiers?: KeyModifiers | undefined) => string; }; export default _default;