/// /*! * Copyright (c) Microsoft Corporation. All rights reserved. * Licensed under the MIT License. */ import { ActionEvent, Actor, ActorLike, Animation, AnimationLike, Asset, AssetContainer, BehaviorType, CollisionEvent, CollisionLayer, Context, Guid, MediaCommand, MediaInstance, PerformanceStats, SetMediaStateOptions, TriggerEvent, User, UserLike } from '..'; import { ExportedPromise, Payloads, Protocols } from '../internal'; import { PhysicsBridgeTransformUpdate, PhysicsUploadServerTransformsUpdate } from '../actor/physics/physicsBridge'; /** * @hidden */ export declare class ContextInternal { context: Context; actorSet: Map; userSet: Map; userGroupMapping: { [id: string]: number; }; assetContainers: Set; animationSet: Map; protocol: Protocols.Protocol; interval: NodeJS.Timer; generation: number; prevGeneration: number; __rpc: any; _rigidBodyOwnerMap: Map; _rigidBodyOrphanSet: Set; private _rigidBodyDefaultOwner; constructor(context: Context); onSetAuthoritative: (userId: Guid) => void; Create(options?: { actor?: Partial; }): Actor; CreateFromLibrary(options: { resourceId: string; actor?: Partial; }): Actor; CreateFromPrefab(options: { prefabId: Guid; collisionLayer?: CollisionLayer; actor?: Partial; }): Actor; private createActorFromPayload; CreateFromGltf(container: AssetContainer, options: { uri: string; colliderType?: 'box' | 'mesh'; actor?: Partial; }): Actor; createAnimationFromData(dataId: Guid, targets: { [placeholder: string]: Guid; }, initialState?: Partial): Promise; setMediaState(mediaInstance: MediaInstance, command: MediaCommand, options?: SetMediaStateOptions, mediaAssetId?: Guid): void; startListening(): Promise; start(): void; stop(): void; incrementGeneration(): void; private assetsIterable; update(): void; private nextUpdatePromise; private resolveNextUpdatePromise; /** @hidden */ nextUpdate(): Promise; sendDestroyActors(actorIds: Guid[]): void; updateActors(sactors: Partial | Array>): void; updatePhysicsBridgeTransforms(transforms: Partial): void; updatePhysicsServerTransformsUpload(transforms: Partial): void; updateAnimations(animPatches: Array>): void; sendPayload(payload: Payloads.Payload, promise?: ExportedPromise): void; sendPayloadAndGetReply(payload: T): Promise; receiveRPC(payload: Payloads.EngineToAppRPC): void; onClose: () => void; userJoined(suser: Partial): void; userLeft(userId: Guid): void; updateUser(suser: Partial): void; performAction(actionEvent: ActionEvent): void; collisionEventRaised(collisionEvent: CollisionEvent): void; triggerEventRaised(triggerEvent: TriggerEvent): void; localDestroyActors(actorIds: Guid[]): void; localDestroyActor(actor: Actor): void; destroyActor(actorId: Guid): void; destroyAnimation(animationId: Guid, cascadeIds?: Guid[]): void; sendRigidBodyCommand(actorId: Guid, payload: Payloads.Payload): void; setBehavior(actorId: Guid, newBehaviorType: BehaviorType): void; lookupAsset(id: Guid): Asset; getStats(): PerformanceStats; } //# sourceMappingURL=contextInternal.d.ts.map