/*! * Copyright (c) Microsoft Corporation. All rights reserved. * Licensed under the MIT License. */ /** * Indicates how an animation should behave when it reaches the end. */ export declare enum AnimationWrapMode { /** * When the animation reaches the end, perform these actions: * - Disable the animation. * - Reset the animation time to zero. */ Once = "once", /** * Restart the animation at the beginning once it reaches the end. */ Loop = "loop", /** * At the end of the animation, run the animation backward to the beginning, and vice versa. */ PingPong = "ping-pong" } //# sourceMappingURL=animationWrapMode.d.ts.map