/** * Copyright (c) Microsoft Corporation. All rights reserved. * Licensed under the MIT License. */ import { MemoryScope } from './memoryScope'; import { DialogContext } from '../../dialogContext'; /** * A memory scope that provides access to the turn's state. * This scope is used to store and retrieve information specific to the current turn. */ export declare class TurnMemoryScope extends MemoryScope { /** * Initializes a new instance of the TurnMemoryScope class. */ constructor(); /** * Gets the backing memory for this scope. * * @param dialogContext - The DialogContext object for this turn. * @returns The memory for the scope. */ getMemory(dialogContext: DialogContext): object; /** * Changes the backing object for the memory scope. * * @param dialogContext - The DialogContext object for this turn. * @param memory - Memory object to set for the scope. */ setMemory(dialogContext: DialogContext, memory: object): void; }