import { n as MicroDatum } from "../../interactive-C4bxY0ip.js"; import { i as WindBarbStrings, n as WindBarbProps } from "../../index-DiGLZOlv2.js"; //#region src/charts/wind-barb/client.d.ts interface InteractiveWindBarbProps extends WindBarbProps { /** Announce reading changes through a polite region (default true). */ live?: boolean; /** Show the floating reading chip on hover/focus (default `true`). `false` * suppresses only the chip. Inert when `label="value"` already prints it. */ readout?: boolean; strings?: WindBarbStrings; /** * Opt-in entrance motion (default `false`): the glyph pops in (fade + scale) * when the chart first mounts client-side — a whole-svg animation, so it * never collides with a direction change. Inert on the server and on * hydrated server HTML; `prefers-reduced-motion` always wins. */ animate?: boolean; /** * The active (hovered / keyboard-focused) unit changed. The glyph is ONE unit, * so this fires once with `{ index: 0, … }` on pointer enter or focus and once * with `null` when that clears — never repeatedly while the pointer moves * inside the glyph, and never twice when hover and focus overlap. */ onActive?: ((datum: MicroDatum | null) => void) | undefined; /** Click/tap or Enter/Space — `{ index: 0, value: magnitude }`. */ onSelect?: ((datum: MicroDatum | null) => void) | undefined; } declare function WindBarb(props: InteractiveWindBarbProps): React.ReactNode; //#endregion export { InteractiveWindBarbProps, WindBarb };