/* Autogenerated file. Do not edit manually. */ /* tslint:disable */ /* eslint-disable */ import { ethers, EventFilter, Signer, BigNumber, BigNumberish, PopulatedTransaction, BaseContract, ContractTransaction, Overrides, PayableOverrides, CallOverrides, } from "ethers"; import { BytesLike } from "@ethersproject/bytes"; import { Listener, Provider } from "@ethersproject/providers"; import { FunctionFragment, EventFragment, Result } from "@ethersproject/abi"; import type { TypedEventFilter, TypedEvent, TypedListener } from "./common"; interface IDisputeGameInterface extends ethers.utils.Interface { functions: { "createdAt()": FunctionFragment; "extraData()": FunctionFragment; "gameCreator()": FunctionFragment; "gameData()": FunctionFragment; "gameType()": FunctionFragment; "initialize()": FunctionFragment; "l1Head()": FunctionFragment; "resolve()": FunctionFragment; "resolvedAt()": FunctionFragment; "rootClaim()": FunctionFragment; "status()": FunctionFragment; }; encodeFunctionData(functionFragment: "createdAt", values?: undefined): string; encodeFunctionData(functionFragment: "extraData", values?: undefined): string; encodeFunctionData( functionFragment: "gameCreator", values?: undefined ): string; encodeFunctionData(functionFragment: "gameData", values?: undefined): string; encodeFunctionData(functionFragment: "gameType", values?: undefined): string; encodeFunctionData( functionFragment: "initialize", values?: undefined ): string; encodeFunctionData(functionFragment: "l1Head", values?: undefined): string; encodeFunctionData(functionFragment: "resolve", values?: undefined): string; encodeFunctionData( functionFragment: "resolvedAt", values?: undefined ): string; encodeFunctionData(functionFragment: "rootClaim", values?: undefined): string; encodeFunctionData(functionFragment: "status", values?: undefined): string; decodeFunctionResult(functionFragment: "createdAt", data: BytesLike): Result; decodeFunctionResult(functionFragment: "extraData", data: BytesLike): Result; decodeFunctionResult( functionFragment: "gameCreator", data: BytesLike ): Result; decodeFunctionResult(functionFragment: "gameData", data: BytesLike): Result; decodeFunctionResult(functionFragment: "gameType", data: BytesLike): Result; decodeFunctionResult(functionFragment: "initialize", data: BytesLike): Result; decodeFunctionResult(functionFragment: "l1Head", data: BytesLike): Result; decodeFunctionResult(functionFragment: "resolve", data: BytesLike): Result; decodeFunctionResult(functionFragment: "resolvedAt", data: BytesLike): Result; decodeFunctionResult(functionFragment: "rootClaim", data: BytesLike): Result; decodeFunctionResult(functionFragment: "status", data: BytesLike): Result; events: { "Resolved(uint8)": EventFragment; }; getEvent(nameOrSignatureOrTopic: "Resolved"): EventFragment; } export type ResolvedEvent = TypedEvent<[number] & { status: number }>; export class IDisputeGame extends BaseContract { connect(signerOrProvider: Signer | Provider | string): this; attach(addressOrName: string): this; deployed(): Promise; listeners, EventArgsObject>( eventFilter?: TypedEventFilter ): Array>; off, EventArgsObject>( eventFilter: TypedEventFilter, listener: TypedListener ): this; on, EventArgsObject>( eventFilter: TypedEventFilter, listener: TypedListener ): this; once, EventArgsObject>( eventFilter: TypedEventFilter, listener: TypedListener ): this; removeListener, EventArgsObject>( eventFilter: TypedEventFilter, listener: TypedListener ): this; removeAllListeners, EventArgsObject>( eventFilter: TypedEventFilter ): this; listeners(eventName?: string): Array; off(eventName: string, listener: Listener): this; on(eventName: string, listener: Listener): this; once(eventName: string, listener: Listener): this; removeListener(eventName: string, listener: Listener): this; removeAllListeners(eventName?: string): this; queryFilter, EventArgsObject>( event: TypedEventFilter, fromBlockOrBlockhash?: string | number | undefined, toBlock?: string | number | undefined ): Promise>>; interface: IDisputeGameInterface; functions: { createdAt( overrides?: CallOverrides ): Promise<[BigNumber] & { createdAt_: BigNumber }>; extraData( overrides?: CallOverrides ): Promise<[string] & { extraData_: string }>; gameCreator( overrides?: CallOverrides ): Promise<[string] & { creator_: string }>; gameData( overrides?: CallOverrides ): Promise< [number, string, string] & { gameType_: number; rootClaim_: string; extraData_: string; } >; gameType( overrides?: CallOverrides ): Promise<[number] & { gameType_: number }>; initialize( overrides?: PayableOverrides & { from?: string | Promise } ): Promise; l1Head(overrides?: CallOverrides): Promise<[string] & { l1Head_: string }>; resolve( overrides?: Overrides & { from?: string | Promise } ): Promise; resolvedAt( overrides?: CallOverrides ): Promise<[BigNumber] & { resolvedAt_: BigNumber }>; rootClaim( overrides?: CallOverrides ): Promise<[string] & { rootClaim_: string }>; status(overrides?: CallOverrides): Promise<[number] & { status_: number }>; }; createdAt(overrides?: CallOverrides): Promise; extraData(overrides?: CallOverrides): Promise; gameCreator(overrides?: CallOverrides): Promise; gameData( overrides?: CallOverrides ): Promise< [number, string, string] & { gameType_: number; rootClaim_: string; extraData_: string; } >; gameType(overrides?: CallOverrides): Promise; initialize( overrides?: PayableOverrides & { from?: string | Promise } ): Promise; l1Head(overrides?: CallOverrides): Promise; resolve( overrides?: Overrides & { from?: string | Promise } ): Promise; resolvedAt(overrides?: CallOverrides): Promise; rootClaim(overrides?: CallOverrides): Promise; status(overrides?: CallOverrides): Promise; callStatic: { createdAt(overrides?: CallOverrides): Promise; extraData(overrides?: CallOverrides): Promise; gameCreator(overrides?: CallOverrides): Promise; gameData( overrides?: CallOverrides ): Promise< [number, string, string] & { gameType_: number; rootClaim_: string; extraData_: string; } >; gameType(overrides?: CallOverrides): Promise; initialize(overrides?: CallOverrides): Promise; l1Head(overrides?: CallOverrides): Promise; resolve(overrides?: CallOverrides): Promise; resolvedAt(overrides?: CallOverrides): Promise; rootClaim(overrides?: CallOverrides): Promise; status(overrides?: CallOverrides): Promise; }; filters: { "Resolved(uint8)"( status?: BigNumberish | null ): TypedEventFilter<[number], { status: number }>; Resolved( status?: BigNumberish | null ): TypedEventFilter<[number], { status: number }>; }; estimateGas: { createdAt(overrides?: CallOverrides): Promise; extraData(overrides?: CallOverrides): Promise; gameCreator(overrides?: CallOverrides): Promise; gameData(overrides?: CallOverrides): Promise; gameType(overrides?: CallOverrides): Promise; initialize( overrides?: PayableOverrides & { from?: string | Promise } ): Promise; l1Head(overrides?: CallOverrides): Promise; resolve( overrides?: Overrides & { from?: string | Promise } ): Promise; resolvedAt(overrides?: CallOverrides): Promise; rootClaim(overrides?: CallOverrides): Promise; status(overrides?: CallOverrides): Promise; }; populateTransaction: { createdAt(overrides?: CallOverrides): Promise; extraData(overrides?: CallOverrides): Promise; gameCreator(overrides?: CallOverrides): Promise; gameData(overrides?: CallOverrides): Promise; gameType(overrides?: CallOverrides): Promise; initialize( overrides?: PayableOverrides & { from?: string | Promise } ): Promise; l1Head(overrides?: CallOverrides): Promise; resolve( overrides?: Overrides & { from?: string | Promise } ): Promise; resolvedAt(overrides?: CallOverrides): Promise; rootClaim(overrides?: CallOverrides): Promise; status(overrides?: CallOverrides): Promise; }; }