/* Autogenerated file. Do not edit manually. */ /* tslint:disable */ /* eslint-disable */ import { ethers, EventFilter, Signer, BigNumber, BigNumberish, PopulatedTransaction, BaseContract, ContractTransaction, Overrides, PayableOverrides, CallOverrides, } from "ethers"; import { BytesLike } from "@ethersproject/bytes"; import { Listener, Provider } from "@ethersproject/providers"; import { FunctionFragment, EventFragment, Result } from "@ethersproject/abi"; import type { TypedEventFilter, TypedEvent, TypedListener } from "./common"; interface DisputeGameFactoryInterface extends ethers.utils.Interface { functions: { "create(uint32,bytes32,bytes)": FunctionFragment; "dispute(uint32,bytes)": FunctionFragment; "disputeGameCreationRequests(bytes32)": FunctionFragment; "findLatestGames(uint32,uint256,uint256)": FunctionFragment; "gameAtIndex(uint256)": FunctionFragment; "gameCount()": FunctionFragment; "gameImpls(uint32)": FunctionFragment; "games(uint32,bytes32,bytes)": FunctionFragment; "getGameUUID(uint32,bytes32,bytes)": FunctionFragment; "initBonds(uint32)": FunctionFragment; "initialize(address)": FunctionFragment; "owner()": FunctionFragment; "renounceOwnership()": FunctionFragment; "setImplementation(uint32,address)": FunctionFragment; "setInitBond(uint32,uint256)": FunctionFragment; "transferOwnership(address)": FunctionFragment; "version()": FunctionFragment; }; encodeFunctionData( functionFragment: "create", values: [BigNumberish, BytesLike, BytesLike] ): string; encodeFunctionData( functionFragment: "dispute", values: [BigNumberish, BytesLike] ): string; encodeFunctionData( functionFragment: "disputeGameCreationRequests", values: [BytesLike] ): string; encodeFunctionData( functionFragment: "findLatestGames", values: [BigNumberish, BigNumberish, BigNumberish] ): string; encodeFunctionData( functionFragment: "gameAtIndex", values: [BigNumberish] ): string; encodeFunctionData(functionFragment: "gameCount", values?: undefined): string; encodeFunctionData( functionFragment: "gameImpls", values: [BigNumberish] ): string; encodeFunctionData( functionFragment: "games", values: [BigNumberish, BytesLike, BytesLike] ): string; encodeFunctionData( functionFragment: "getGameUUID", values: [BigNumberish, BytesLike, BytesLike] ): string; encodeFunctionData( functionFragment: "initBonds", values: [BigNumberish] ): string; encodeFunctionData(functionFragment: "initialize", values: [string]): string; encodeFunctionData(functionFragment: "owner", values?: undefined): string; encodeFunctionData( functionFragment: "renounceOwnership", values?: undefined ): string; encodeFunctionData( functionFragment: "setImplementation", values: [BigNumberish, string] ): string; encodeFunctionData( functionFragment: "setInitBond", values: [BigNumberish, BigNumberish] ): string; encodeFunctionData( functionFragment: "transferOwnership", values: [string] ): string; encodeFunctionData(functionFragment: "version", values?: undefined): string; decodeFunctionResult(functionFragment: "create", data: BytesLike): Result; decodeFunctionResult(functionFragment: "dispute", data: BytesLike): Result; decodeFunctionResult( functionFragment: "disputeGameCreationRequests", data: BytesLike ): Result; decodeFunctionResult( functionFragment: "findLatestGames", data: BytesLike ): Result; decodeFunctionResult( functionFragment: "gameAtIndex", data: BytesLike ): Result; decodeFunctionResult(functionFragment: "gameCount", data: BytesLike): Result; decodeFunctionResult(functionFragment: "gameImpls", data: BytesLike): Result; decodeFunctionResult(functionFragment: "games", data: BytesLike): Result; decodeFunctionResult( functionFragment: "getGameUUID", data: BytesLike ): Result; decodeFunctionResult(functionFragment: "initBonds", data: BytesLike): Result; decodeFunctionResult(functionFragment: "initialize", data: BytesLike): Result; decodeFunctionResult(functionFragment: "owner", data: BytesLike): Result; decodeFunctionResult( functionFragment: "renounceOwnership", data: BytesLike ): Result; decodeFunctionResult( functionFragment: "setImplementation", data: BytesLike ): Result; decodeFunctionResult( functionFragment: "setInitBond", data: BytesLike ): Result; decodeFunctionResult( functionFragment: "transferOwnership", data: BytesLike ): Result; decodeFunctionResult(functionFragment: "version", data: BytesLike): Result; events: { "DisputeGameCreated(address,uint32,bytes32)": EventFragment; "DisputeGameRequested(address,uint32,uint256,bytes)": EventFragment; "ImplementationSet(address,uint32)": EventFragment; "InitBondUpdated(uint32,uint256)": EventFragment; "Initialized(uint8)": EventFragment; "OwnershipTransferred(address,address)": EventFragment; }; getEvent(nameOrSignatureOrTopic: "DisputeGameCreated"): EventFragment; getEvent(nameOrSignatureOrTopic: "DisputeGameRequested"): EventFragment; getEvent(nameOrSignatureOrTopic: "ImplementationSet"): EventFragment; getEvent(nameOrSignatureOrTopic: "InitBondUpdated"): EventFragment; getEvent(nameOrSignatureOrTopic: "Initialized"): EventFragment; getEvent(nameOrSignatureOrTopic: "OwnershipTransferred"): EventFragment; } export type DisputeGameCreatedEvent = TypedEvent< [string, number, string] & { disputeProxy: string; gameType: number; rootClaim: string; } >; export type DisputeGameRequestedEvent = TypedEvent< [string, number, BigNumber, string] & { requestor: string; gameType: number; bond: BigNumber; extraData: string; } >; export type ImplementationSetEvent = TypedEvent< [string, number] & { impl: string; gameType: number } >; export type InitBondUpdatedEvent = TypedEvent< [number, BigNumber] & { gameType: number; newBond: BigNumber } >; export type InitializedEvent = TypedEvent<[number] & { version: number }>; export type OwnershipTransferredEvent = TypedEvent< [string, string] & { previousOwner: string; newOwner: string } >; export class DisputeGameFactory extends BaseContract { connect(signerOrProvider: Signer | Provider | string): this; attach(addressOrName: string): this; deployed(): Promise; listeners, EventArgsObject>( eventFilter?: TypedEventFilter ): Array>; off, EventArgsObject>( eventFilter: TypedEventFilter, listener: TypedListener ): this; on, EventArgsObject>( eventFilter: TypedEventFilter, listener: TypedListener ): this; once, EventArgsObject>( eventFilter: TypedEventFilter, listener: TypedListener ): this; removeListener, EventArgsObject>( eventFilter: TypedEventFilter, listener: TypedListener ): this; removeAllListeners, EventArgsObject>( eventFilter: TypedEventFilter ): this; listeners(eventName?: string): Array; off(eventName: string, listener: Listener): this; on(eventName: string, listener: Listener): this; once(eventName: string, listener: Listener): this; removeListener(eventName: string, listener: Listener): this; removeAllListeners(eventName?: string): this; queryFilter, EventArgsObject>( event: TypedEventFilter, fromBlockOrBlockhash?: string | number | undefined, toBlock?: string | number | undefined ): Promise>>; interface: DisputeGameFactoryInterface; functions: { create( _gameType: BigNumberish, _rootClaim: BytesLike, _extraData: BytesLike, overrides?: Overrides & { from?: string | Promise } ): Promise; dispute( _gameType: BigNumberish, _extraData: BytesLike, overrides?: PayableOverrides & { from?: string | Promise } ): Promise; disputeGameCreationRequests( arg0: BytesLike, overrides?: CallOverrides ): Promise< [number, string, BigNumber, string] & { gameType: number; sender: string; bond: BigNumber; l1Head: string; } >; findLatestGames( _gameType: BigNumberish, _start: BigNumberish, _n: BigNumberish, overrides?: CallOverrides ): Promise< [ ([BigNumber, string, BigNumber, string, string] & { index: BigNumber; metadata: string; timestamp: BigNumber; rootClaim: string; extraData: string; })[] ] & { games_: ([BigNumber, string, BigNumber, string, string] & { index: BigNumber; metadata: string; timestamp: BigNumber; rootClaim: string; extraData: string; })[]; } >; gameAtIndex( _index: BigNumberish, overrides?: CallOverrides ): Promise< [number, BigNumber, string] & { gameType_: number; timestamp_: BigNumber; proxy_: string; } >; gameCount( overrides?: CallOverrides ): Promise<[BigNumber] & { gameCount_: BigNumber }>; gameImpls(arg0: BigNumberish, overrides?: CallOverrides): Promise<[string]>; games( _gameType: BigNumberish, _rootClaim: BytesLike, _extraData: BytesLike, overrides?: CallOverrides ): Promise<[string, BigNumber] & { proxy_: string; timestamp_: BigNumber }>; getGameUUID( _gameType: BigNumberish, _rootClaim: BytesLike, _extraData: BytesLike, overrides?: CallOverrides ): Promise<[string] & { uuid_: string }>; initBonds( arg0: BigNumberish, overrides?: CallOverrides ): Promise<[BigNumber]>; initialize( _owner: string, overrides?: Overrides & { from?: string | Promise } ): Promise; owner(overrides?: CallOverrides): Promise<[string]>; renounceOwnership( overrides?: Overrides & { from?: string | Promise } ): Promise; setImplementation( _gameType: BigNumberish, _impl: string, overrides?: Overrides & { from?: string | Promise } ): Promise; setInitBond( _gameType: BigNumberish, _initBond: BigNumberish, overrides?: Overrides & { from?: string | Promise } ): Promise; transferOwnership( newOwner: string, overrides?: Overrides & { from?: string | Promise } ): Promise; version(overrides?: CallOverrides): Promise<[string]>; }; create( _gameType: BigNumberish, _rootClaim: BytesLike, _extraData: BytesLike, overrides?: Overrides & { from?: string | Promise } ): Promise; dispute( _gameType: BigNumberish, _extraData: BytesLike, overrides?: PayableOverrides & { from?: string | Promise } ): Promise; disputeGameCreationRequests( arg0: BytesLike, overrides?: CallOverrides ): Promise< [number, string, BigNumber, string] & { gameType: number; sender: string; bond: BigNumber; l1Head: string; } >; findLatestGames( _gameType: BigNumberish, _start: BigNumberish, _n: BigNumberish, overrides?: CallOverrides ): Promise< ([BigNumber, string, BigNumber, string, string] & { index: BigNumber; metadata: string; timestamp: BigNumber; rootClaim: string; extraData: string; })[] >; gameAtIndex( _index: BigNumberish, overrides?: CallOverrides ): Promise< [number, BigNumber, string] & { gameType_: number; timestamp_: BigNumber; proxy_: string; } >; gameCount(overrides?: CallOverrides): Promise; gameImpls(arg0: BigNumberish, overrides?: CallOverrides): Promise; games( _gameType: BigNumberish, _rootClaim: BytesLike, _extraData: BytesLike, overrides?: CallOverrides ): Promise<[string, BigNumber] & { proxy_: string; timestamp_: BigNumber }>; getGameUUID( _gameType: BigNumberish, _rootClaim: BytesLike, _extraData: BytesLike, overrides?: CallOverrides ): Promise; initBonds(arg0: BigNumberish, overrides?: CallOverrides): Promise; initialize( _owner: string, overrides?: Overrides & { from?: string | Promise } ): Promise; owner(overrides?: CallOverrides): Promise; renounceOwnership( overrides?: Overrides & { from?: string | Promise } ): Promise; setImplementation( _gameType: BigNumberish, _impl: string, overrides?: Overrides & { from?: string | Promise } ): Promise; setInitBond( _gameType: BigNumberish, _initBond: BigNumberish, overrides?: Overrides & { from?: string | Promise } ): Promise; transferOwnership( newOwner: string, overrides?: Overrides & { from?: string | Promise } ): Promise; version(overrides?: CallOverrides): Promise; callStatic: { create( _gameType: BigNumberish, _rootClaim: BytesLike, _extraData: BytesLike, overrides?: CallOverrides ): Promise; dispute( _gameType: BigNumberish, _extraData: BytesLike, overrides?: CallOverrides ): Promise; disputeGameCreationRequests( arg0: BytesLike, overrides?: CallOverrides ): Promise< [number, string, BigNumber, string] & { gameType: number; sender: string; bond: BigNumber; l1Head: string; } >; findLatestGames( _gameType: BigNumberish, _start: BigNumberish, _n: BigNumberish, overrides?: CallOverrides ): Promise< ([BigNumber, string, BigNumber, string, string] & { index: BigNumber; metadata: string; timestamp: BigNumber; rootClaim: string; extraData: string; })[] >; gameAtIndex( _index: BigNumberish, overrides?: CallOverrides ): Promise< [number, BigNumber, string] & { gameType_: number; timestamp_: BigNumber; proxy_: string; } >; gameCount(overrides?: CallOverrides): Promise; gameImpls(arg0: BigNumberish, overrides?: CallOverrides): Promise; games( _gameType: BigNumberish, _rootClaim: BytesLike, _extraData: BytesLike, overrides?: CallOverrides ): Promise<[string, BigNumber] & { proxy_: string; timestamp_: BigNumber }>; getGameUUID( _gameType: BigNumberish, _rootClaim: BytesLike, _extraData: BytesLike, overrides?: CallOverrides ): Promise; initBonds( arg0: BigNumberish, overrides?: CallOverrides ): Promise; initialize(_owner: string, overrides?: CallOverrides): Promise; owner(overrides?: CallOverrides): Promise; renounceOwnership(overrides?: CallOverrides): Promise; setImplementation( _gameType: BigNumberish, _impl: string, overrides?: CallOverrides ): Promise; setInitBond( _gameType: BigNumberish, _initBond: BigNumberish, overrides?: CallOverrides ): Promise; transferOwnership( newOwner: string, overrides?: CallOverrides ): Promise; version(overrides?: CallOverrides): Promise; }; filters: { "DisputeGameCreated(address,uint32,bytes32)"( disputeProxy?: string | null, gameType?: BigNumberish | null, rootClaim?: BytesLike | null ): TypedEventFilter< [string, number, string], { disputeProxy: string; gameType: number; rootClaim: string } >; DisputeGameCreated( disputeProxy?: string | null, gameType?: BigNumberish | null, rootClaim?: BytesLike | null ): TypedEventFilter< [string, number, string], { disputeProxy: string; gameType: number; rootClaim: string } >; "DisputeGameRequested(address,uint32,uint256,bytes)"( requestor?: string | null, gameType?: BigNumberish | null, bond?: null, extraData?: null ): TypedEventFilter< [string, number, BigNumber, string], { requestor: string; gameType: number; bond: BigNumber; extraData: string; } >; DisputeGameRequested( requestor?: string | null, gameType?: BigNumberish | null, bond?: null, extraData?: null ): TypedEventFilter< [string, number, BigNumber, string], { requestor: string; gameType: number; bond: BigNumber; extraData: string; } >; "ImplementationSet(address,uint32)"( impl?: string | null, gameType?: BigNumberish | null ): TypedEventFilter<[string, number], { impl: string; gameType: number }>; ImplementationSet( impl?: string | null, gameType?: BigNumberish | null ): TypedEventFilter<[string, number], { impl: string; gameType: number }>; "InitBondUpdated(uint32,uint256)"( gameType?: BigNumberish | null, newBond?: BigNumberish | null ): TypedEventFilter< [number, BigNumber], { gameType: number; newBond: BigNumber } >; InitBondUpdated( gameType?: BigNumberish | null, newBond?: BigNumberish | null ): TypedEventFilter< [number, BigNumber], { gameType: number; newBond: BigNumber } >; "Initialized(uint8)"( version?: null ): TypedEventFilter<[number], { version: number }>; Initialized( version?: null ): TypedEventFilter<[number], { version: number }>; "OwnershipTransferred(address,address)"( previousOwner?: string | null, newOwner?: string | null ): TypedEventFilter< [string, string], { previousOwner: string; newOwner: string } >; OwnershipTransferred( previousOwner?: string | null, newOwner?: string | null ): TypedEventFilter< [string, string], { previousOwner: string; newOwner: string } >; }; estimateGas: { create( _gameType: BigNumberish, _rootClaim: BytesLike, _extraData: BytesLike, overrides?: Overrides & { from?: string | Promise } ): Promise; dispute( _gameType: BigNumberish, _extraData: BytesLike, overrides?: PayableOverrides & { from?: string | Promise } ): Promise; disputeGameCreationRequests( arg0: BytesLike, overrides?: CallOverrides ): Promise; findLatestGames( _gameType: BigNumberish, _start: BigNumberish, _n: BigNumberish, overrides?: CallOverrides ): Promise; gameAtIndex( _index: BigNumberish, overrides?: CallOverrides ): Promise; gameCount(overrides?: CallOverrides): Promise; gameImpls( arg0: BigNumberish, overrides?: CallOverrides ): Promise; games( _gameType: BigNumberish, _rootClaim: BytesLike, _extraData: BytesLike, overrides?: CallOverrides ): Promise; getGameUUID( _gameType: BigNumberish, _rootClaim: BytesLike, _extraData: BytesLike, overrides?: CallOverrides ): Promise; initBonds( arg0: BigNumberish, overrides?: CallOverrides ): Promise; initialize( _owner: string, overrides?: Overrides & { from?: string | Promise } ): Promise; owner(overrides?: CallOverrides): Promise; renounceOwnership( overrides?: Overrides & { from?: string | Promise } ): Promise; setImplementation( _gameType: BigNumberish, _impl: string, overrides?: Overrides & { from?: string | Promise } ): Promise; setInitBond( _gameType: BigNumberish, _initBond: BigNumberish, overrides?: Overrides & { from?: string | Promise } ): Promise; transferOwnership( newOwner: string, overrides?: Overrides & { from?: string | Promise } ): Promise; version(overrides?: CallOverrides): Promise; }; populateTransaction: { create( _gameType: BigNumberish, _rootClaim: BytesLike, _extraData: BytesLike, overrides?: Overrides & { from?: string | Promise } ): Promise; dispute( _gameType: BigNumberish, _extraData: BytesLike, overrides?: PayableOverrides & { from?: string | Promise } ): Promise; disputeGameCreationRequests( arg0: BytesLike, overrides?: CallOverrides ): Promise; findLatestGames( _gameType: BigNumberish, _start: BigNumberish, _n: BigNumberish, overrides?: CallOverrides ): Promise; gameAtIndex( _index: BigNumberish, overrides?: CallOverrides ): Promise; gameCount(overrides?: CallOverrides): Promise; gameImpls( arg0: BigNumberish, overrides?: CallOverrides ): Promise; games( _gameType: BigNumberish, _rootClaim: BytesLike, _extraData: BytesLike, overrides?: CallOverrides ): Promise; getGameUUID( _gameType: BigNumberish, _rootClaim: BytesLike, _extraData: BytesLike, overrides?: CallOverrides ): Promise; initBonds( arg0: BigNumberish, overrides?: CallOverrides ): Promise; initialize( _owner: string, overrides?: Overrides & { from?: string | Promise } ): Promise; owner(overrides?: CallOverrides): Promise; renounceOwnership( overrides?: Overrides & { from?: string | Promise } ): Promise; setImplementation( _gameType: BigNumberish, _impl: string, overrides?: Overrides & { from?: string | Promise } ): Promise; setInitBond( _gameType: BigNumberish, _initBond: BigNumberish, overrides?: Overrides & { from?: string | Promise } ): Promise; transferOwnership( newOwner: string, overrides?: Overrides & { from?: string | Promise } ): Promise; version(overrides?: CallOverrides): Promise; }; }