import { KVL } from '../../ldaccess/KVL'; import { BlueprintConfig, IBlueprintItpt, OutputKVMap } from '../../ldaccess/ldBlueprint'; import { ILDOptions } from '../../ldaccess/ildoptions'; import { LDOwnProps, LDConnectedDispatch, LDConnectedState, LDLocalState } from '../../appstate/LDProps'; import { Component } from 'react'; export declare const GAME_TASK_HEADING = "GameTaskHeading"; export declare const GAME_TASK_TXT = "GameTaskText"; export declare const GAME_FIELD_ITPT_UL = "GameFieldItpt_UpperLeft"; export declare const GAME_FIELD_ITPT_UR = "GameFieldItpt_UpperRight"; export declare const GAME_FIELD_ITPT_LL = "GameFieldItpt_LowerLeft"; export declare const GAME_FIELD_ITPT_LR = "GameFieldItpt_LowerRight"; export declare const GAME_STATS = "GameStatsText"; export declare const GAME_CORRECT_FIELD_IDX = "GameField_Correct_idx"; export declare var FourFieldsViewIntrprtrName: string; interface FourFieldsViewState { revealedArray: Array; } export declare class PureFourFieldsView extends Component implements IBlueprintItpt { static getDerivedStateFromProps(nextProps: LDConnectedState & LDConnectedDispatch & LDOwnProps, prevState: null | LDLocalState & FourFieldsViewState): null | LDLocalState & FourFieldsViewState; cfg: BlueprintConfig; outputKVMap: OutputKVMap; consumeLDOptions: (ldOptions: ILDOptions) => any; ownKVLs: KVL[]; private renderSub; constructor(props: any); onPressResult: (fieldIdx: number) => void; render(): JSX.Element; } export {};