export class OBJLoader extends Loader { constructor(manager: any); materials: any; load(url: any, onLoad: any, onProgress: any, onError: any): void; setMaterials(materials: any): OBJLoader; createMesh(vertices: any, color: any, texture: any): Points; parse(text: any, texture: any): Group; } import { Loader } from "three/src/loaders/Loader"; import { PointsMaterial } from "three/src/materials/PointsMaterial"; import { Points } from "three/src/objects/Points"; import { Group } from "three/src/objects/Group";