export class Recorder { constructor(canvas: any, recorderOptions: any); stream: any; recordedBlobs: any[]; blobOptions: any; ctx: any; animationLoop(): void; handleDataAvailable(event: any): void; setupMediaRecorder(options: any): void; mediaRecorder: MediaRecorder; options: any; startRecording(): void; stopRecording(options: any): Blob; download(filename: any, options: any): Blob; getRecordingBlob(options: any): Blob; }