import { IPaintObject, PaintObjectPropertyName } from "../../../../ImageViewer/Layers/types"; import { Bounds, PointLocation } from "../../../../ImageViewer/Models/SelectionBoxTypes"; import { PaintToolbar } from "../../PaintToolbar"; import { IResizeHandlesOwner, ResizeEdge } from "./ResizeHandles"; import { SelectedRegionState, SelectionToolType } from "./types"; export declare class SelectedRegion implements IResizeHandlesOwner { paneViewContentElement: HTMLDivElement; owner: PaintToolbar; private _bordersCanvas; private _disposed; private _imagePaneClickHandler?; private _keyDownHandler?; private _outerElement; private _pathsBounds?; private _previewCanvas; private _resizeHandles; private _state; constructor(owner: PaintToolbar, state?: SelectedRegionState); onResize(edge: ResizeEdge, x: number, y: number, trigger: "start" | "move" | "end"): void; get outerElement(): HTMLElement; get bounds(): Bounds; get dirty(): boolean; set dirty(dirty: boolean); get selectionToolType(): SelectionToolType; get copiedImage(): HTMLCanvasElement | undefined; set copiedImage(img: HTMLCanvasElement | undefined); get hasArea(): boolean; get resizable(): boolean; get state(): SelectedRegionState; set state(state: SelectedRegionState); get viewer(): import("../../../..").IImageViewer; get paintCanvasScale(): number; cloneState(): SelectedRegionState; copyImage(copiedImage?: HTMLCanvasElement, skipCopyToClipboard?: boolean): void; pasteCopiedImage(location?: PointLocation): void; createClippedCanvas(selectionToolType?: SelectionToolType): HTMLCanvasElement; setSelectedRegionState(state: SelectedRegionState): void; get closed(): boolean; set closed(closed: boolean); finishSelection(): void; /** * Returns a boolean value indicating whether the selection path should be automatically closed. * @param point * @param triggerType * @returns */ addPointWithSort(point: PointLocation, triggerType?: "start" | "move" | "end"): boolean; readonly id: string; readonly typeName: "PaintObjectDesigner" | "SelectedRegion"; paintObject: IPaintObject | null; dispose(): void; getPaintObjectProperty(propertyName: PaintObjectPropertyName): null; setPaintObjectProperty(propertyName: PaintObjectPropertyName, val: any, dirty?: boolean | undefined): boolean; finishInlineEdits(): void; onPointerStart(point: PointLocation): void; onPointerMove(point: PointLocation): void; onPointerEnd(point: PointLocation): boolean; updatePosition(point: PointLocation, moveDisatance?: { x: number; y: number; } | undefined): boolean; _onPointerDownInternal(event: PointerEvent): void; invalidate(): void; drawDesignerDot(ctx: CanvasRenderingContext2D, p: PointLocation, pointScale?: number): void; repaint(): void; private _marchAnimationId; _marchOffset: number; _marchAnimation(): void; getSelectedPaths(relativeToBounds?: boolean, selectionToolType?: SelectionToolType): Path2D[]; /** * Create selection path object. * @param relativeToBounds if true, the origin of the result selection path will be the selected object location. * @param selectionToolType Optional. Selection tool type. * @returns instance of the Path2D class. */ createSelectionPaths(relativeToBounds?: boolean, selectionToolType?: SelectionToolType, pathScale?: number): Path2D[]; get imagePaneView(): HTMLElement; private _createUIControls; bindEvents(): void; unbindEvents(): void; shouldClosePolygonPath(p1: PointLocation, p2: PointLocation): boolean; private _onMovingHandler?; private _onMovingEndHandler?; private _movingStartPoint; private _startMovingBounds; private _startMovingPoints; private _dragStartTime; private _movedFlag; _onStartMoving(event: PointerEvent): void; _moveObject(moveX: number, moveY: number): void; _onMoving(event: PointerEvent): void; _onMovingEnd(event: PointerEvent): void; }