import { Transform } from "@pixi/math"; import { Matrix3d } from "../Matrix3d"; import { ObservablePoint3d } from "../ObservablePoint3d"; export declare class CameraTransform3d extends Transform { readonly position3d: ObservablePoint3d; readonly scale3d: ObservablePoint3d; readonly pivot3d: ObservablePoint3d; private _cameraMatrix; readonly localTransform3d: Matrix3d; readonly worldTransform3d: Matrix3d; constructor(); updateLocalTransform(): void; updateTransform(parentTransform: Transform): void; setPlanes(focus: number, near: number, far: number, orthographic: boolean): void; }