import { Renderer, BaseTexture } from "@pixi/core"; import { DisplayObject } from "@pixi/display"; import { BLEND_MODES } from "@pixi/constants"; import { ParticlePool } from "./ParticlePool"; export declare class ParticleContainer extends DisplayObject { sortDirty: boolean; baseTexture: BaseTexture; blendMode: BLEND_MODES; private _pools; constructor(); addPool(pool: ParticlePool): void; removePool(pool: ParticlePool): void; calculateBounds(): void; removeChild(child: DisplayObject): void; render(renderer: Renderer): void; get pools(): IterableIterator; get count(): number; }