import * as fx from 'glfx-es6'; import { renderWebGLImage } from '../canvas'; export type InkOptions = { strength: number; } export function ink( image: HTMLImageElement | HTMLCanvasElement, canvas: HTMLCanvasElement, options: InkOptions ) { const fxcanvas = fx.canvas(); const texture = fxcanvas.texture(image); fxcanvas.draw(texture).ink( options.strength ).update(); renderWebGLImage(fxcanvas, canvas); return; } export default ink;