import { RuleDefinition} from "../ruleTypes"; export const divided: RuleDefinition = [ [ "Each Divided Card has two miniature cards printed on the same card." ], { points: [ [ "If a Divided Card costs “3” on each side, its cost is 3. Pay ", { bold: "3" }, { icon: 2 }, " to recruit it from the HQ, not ", { bold: "6" }, { icon: 2 }, "." ], [ "When you play a Divided Card, you choose which side to play. You generate all the ", { icon: 2 }, ", ", { icon: 1 }, ", and special abilities of that side as normal. You ignore the other side, as if it didn’t exist.", ], [ "Each side of a Divided Card has a different Hero Class, like ", { hc: 4 }, " or ", { hc: 3 }, ". You can play the ", { hc: 4 }, " side to get ready to use a Superpower Ability that triggers on ", { hc: 4 }, " cards later in your turn." ], [ "Different sides of Divided Cards often let you choose between Recruit, Attack, drawing cards, and other effects. Choose carefully which side to play!" ], [ "While a Divided Card is anywhere else, including your hand, deck, discard pile, HQ, etc., it counts as all its Hero Classes, Teams, card names, Hero Names. (It still counts as 1 card, not 2.) While in those places, it counts as ”a multicolored card” and its ”printed ", { icon: 1 }, "” is the total of both ", { icon: 1 }, " numbers printed on it. However, once you play the card, it only counts as the side you choose, and it is no longer ”a multicolored card.”" ], [ "One Divided Card in your discard pile can potentially power up ", { keyword: 58 }, " by ", { bold: "+2" }, { icon: 1 }, ", since it has two Hero Classes. It still counts as one card though, not two cards, so you can't discard a single Divided card for an effect that says to “discard two cards.“" ], [ "You can ", { keyword: 10 }, " with a Divided card if either side has ", { keyword: 10 }, "." ], [ "When sorting and setting up, always use the Hero Name on the left side of a Divided Card." ] ] } ];