import { KeywordDefinition } from "../ruleTypes"; export const striker: KeywordDefinition = [ [ "This keyword represents Villains and Masterminds that get more confident and powerful as the Mastermind smashes Heroes. It means ", { bold: " “This gets +1" }, { icon: 1 }, { bold: " for each Master Strike in the KO pile and/or stacked next to the Mastermind.”" } ], { points: [ [ "A couple of Hero cards also have the Striker ability and give you ", { bold: "+" }, { icon: 1 }, " the same way." ], [ "A couple of cards say “Double Striker,” meaning they get ", { bold: "+2" }, { icon: 1 }, " per Strike, or even “Triple Striker” meaning ", { bold: "+3" }, { icon: 1 }, " per Strike." ] ] }, [ "By default, most Master Strikes go to the KO pile when they occur. However, some Masterminds specifically put their Master Strikes in unusual places. Striker also counts all face-up Master Strike cards in any of these unusual places. For example, for these Masterminds:" ], { points: [ [ { bold: "Galactus" }, " – Count Master Strikes in the city." ], [ { bold: "Macho Gomez" }, " – Count Master Strikes in front of all players." ], [ { bold: "Deathbird" }, " – Count Master Strikes in the city, Escape Pile, and all players’ Victory Piles." ], [ { bold: "Mysterio" }, " – Count Master Strikes in all players’ Victory Piles. Don’t count Master Strikes shuffled into his Tactics, since they’re not face up." ] ] } ];