import { KeywordDefinition } from "../ruleTypes"; export const savior: KeywordDefinition = [ [ "This keyword ability on Heroes and Villains rewards you for saving the innocent. It means “Use this ability if you have at least 3 Bystanders in your Victory Pile.”" ], { points: [ [ "For example: “Savior: Draw a card.”" ], [ "If you defeat a Villain with Bystanders, put those Bystanders into your Victory Pile before checking any Savior ability on that Villain." ], [ "If a Hero card rescues a Bystander, that Bystander counts towards any Savior ability on that Hero." ] ] } ];