import { KeywordDefinition } from "../ruleTypes"; export const excessivekindness: KeywordDefinition = [ [ "By contrast, the empath Mantis and the adorable Baby Groot are often way kinder than necessary. Their “Excessive Kindness” abilities work just like ", { keyword: 30 }, ", except that you trigger them by spending ", { bold: "1" }, { icon: 2 }, " more than you need when recruiting a Hero." ], { points: [ [ "Some Heroes say things like “", { bold: "Excessive Kindness:" }, " Draw a card.”" ], [ { bold: "Once per turn, you can spend 1" }, { icon: 2 }, { bold: " more than you need to recruit a Hero “using Excessive Kindness.” If you do, you get to use all the “Excessive Kindness abilities on cards you played this turn." } ], [ "Say you’ve played three Heroes with Excessive Kindness abilities this turn. If you spend ", { bold: "8" }, { icon: 2 }, " to recruit a Hero that has cost 7, then you’ll get to use all three Excessive Kindness abilities!" ], [ "If you don’t recruit anything this turn, or if you don’t spend an extra ", { bold: "1" }, { icon: 2 }, " on someone, then you won’t be able to use Excessive Kindness." ], [ "Since you can only recruit “using Excessive Kindness once per turn, you can only use a card’s Excessive Kindness ability once per turn. (It’s OK to play two cards with the same card name, recruit a Hero “using Excessive Kindness and use both of those cards’ Excessive Kindness abilities.)" ], [ "If you recruit using Excessive Kindness and then draw or play more cards with Excessive Kindness abilities later in the turn, it will be too late to use those abilities." ] ] } ];