import { Map as SDKMap } from '../Map'; import { IControl } from 'maplibre-gl'; /** * A `MaptilerTerrainControl` control adds a button to turn terrain on and off * by triggering the terrain logic that is already deployed in the Map object. */ export declare class MaptilerTerrainControl implements IControl { _map: SDKMap; _container: HTMLElement; _terrainButton: HTMLButtonElement; constructor(); onAdd(map: SDKMap): HTMLElement; onRemove(): void; _toggleTerrain(): void; _updateTerrainIcon(): void; }