new GraphicsLayerUtil()
view/utils/GraphicsLayerUtil.js, line 2
支持如下方法:
[1、将单个要素或要素集合转换为Cesium原生Primitive的方法]几何图层的工具类
Methods
-
GraphicsLayerUtil.toPrimitive(feature){Array}
view/utils/GraphicsLayerUtil.js, line 31 -
将单个要素或要素集合转换为Cesium原生Primitive的方法
Name Type Description featureFeature | Array.<Feature> 单个要素或要素集合
Returns:
Type Description Array 转换后的Primitive数组 Example
const addGraphics = () => { const features = new Feature({ //... }) // 将要素集转换为原生Primitive对象 const primitives = GraphicsLayerUtil.toPrimitive(features, { viewer, }) // 将Primitive对象添加到场景中 for (let i = 0; i < primitives.length; i++) { viewer.scene.primitives.add(primitives[i]) } } addGraphics()