export default class EventEmitter { constructor(disposeSelf: any); _emitter: EventEmitterObj.EventEmitter2; _polls: any[]; _block: any; _sequenceNum: number; _disposeSelf: any; emit(event: any, payload?: {}, block?: any): void; on(event: any, listener: any): void; removeListener(event: any, listener: any): void; registerPollEvents(eventPayloadMap: any): EventEmitter; ping(block: any): void; dispose(): void; _setBlock(block: any): void; _getBlock(): any; _startPolls(): void; _stopPolls(): void; } import EventEmitterObj from "eventemitter2";