///
import { NukkitWorldManager } from './multiworld-nukkit';
import { BukkitWorldManager } from './multiverse-bukkit';
declare class WorldManager {
implementation: NukkitWorldManager | BukkitWorldManager;
constructor();
getMVWorld(worldName: string): any;
getWorldPath(worldName: string): string;
importWorld(worldName: string): Promise | Promise;
importAdventureWorld(worldName: string): Promise | Promise;
destroyWorld(worldName: string): Promise;
unloadWorld(worldName: string): boolean | void;
}
declare const _default: WorldManager;
export default _default;