/// import { NukkitWorldManager } from './multiworld-nukkit'; import { BukkitWorldManager } from './multiverse-bukkit'; declare class WorldManager { implementation: NukkitWorldManager | BukkitWorldManager; constructor(); getMVWorld(worldName: string): any; getWorldPath(worldName: string): string; importWorld(worldName: string): Promise | Promise; importAdventureWorld(worldName: string): Promise | Promise; destroyWorld(worldName: string): Promise; unloadWorld(worldName: string): boolean | void; } declare const _default: WorldManager; export default _default;