/** * Tuples of `(container, child, before)` queued by `Portal`'s pre-hydrate * `fakeRoot.insertBefore` — the global patch buffer is `undefined` before * hydrate, so the BSI constructor's `CreateElement` push and our * `nodesRefInsertBefore` push would both be silently dropped. We hold them * here and replay during `clearPendingPortalInsertBefore` (called from * `hydrate()` once the global buffer is initialized). */ export declare const pendingInsertBefore: unknown[]; export declare const clearPendingPortalInsertBefore: () => void;