export declare const source = "\nstruct skinUniforms {\n jointMatrix: array, 20>,\n};\n\n@group(0) @binding(auto) var skin: skinUniforms;\n\nfn getSkinMatrix(weights: vec4f, joints: vec4u) -> mat4x4 {\n return (weights.x * skin.jointMatrix[joints.x])\n + (weights.y * skin.jointMatrix[joints.y])\n + (weights.z * skin.jointMatrix[joints.z])\n + (weights.w * skin.jointMatrix[joints.w]);\n}\n"; export declare const vs = "\nlayout(std140) uniform skinUniforms {\n mat4 jointMatrix[SKIN_MAX_JOINTS];\n} skin;\n\nmat4 getSkinMatrix(vec4 weights, uvec4 joints) {\n return (weights.x * skin.jointMatrix[joints.x])\n + (weights.y * skin.jointMatrix[joints.y])\n + (weights.z * skin.jointMatrix[joints.z])\n + (weights.w * skin.jointMatrix[joints.w]);\n}\n\n"; export declare const fs = ""; export type SkinProps = { scenegraphsFromGLTF?: any; }; export type SkinUniforms = { jointMatrix?: any; }; export declare const skin: { readonly props: SkinProps; readonly uniforms: SkinUniforms; readonly name: "skin"; readonly bindingLayout: readonly [{ readonly name: "skin"; readonly group: 0; }]; readonly dependencies: []; readonly source: "\nstruct skinUniforms {\n jointMatrix: array, 20>,\n};\n\n@group(0) @binding(auto) var skin: skinUniforms;\n\nfn getSkinMatrix(weights: vec4f, joints: vec4u) -> mat4x4 {\n return (weights.x * skin.jointMatrix[joints.x])\n + (weights.y * skin.jointMatrix[joints.y])\n + (weights.z * skin.jointMatrix[joints.z])\n + (weights.w * skin.jointMatrix[joints.w]);\n}\n"; readonly vs: "\nlayout(std140) uniform skinUniforms {\n mat4 jointMatrix[SKIN_MAX_JOINTS];\n} skin;\n\nmat4 getSkinMatrix(vec4 weights, uvec4 joints) {\n return (weights.x * skin.jointMatrix[joints.x])\n + (weights.y * skin.jointMatrix[joints.y])\n + (weights.z * skin.jointMatrix[joints.z])\n + (weights.w * skin.jointMatrix[joints.w]);\n}\n\n"; readonly fs: ""; readonly defines: { readonly SKIN_MAX_JOINTS: 20; }; readonly getUniforms: (props?: SkinProps, prevUniforms?: SkinUniforms) => SkinUniforms; readonly uniformTypes: { readonly jointMatrix: readonly ["mat4x4", 20]; }; }; //# sourceMappingURL=skin.d.ts.map