export function buildHistopyramidBaseLevel( gl: WebGLRenderingContext, opts: any ): { textureData: any; baseTexture: any; flatPyramidTexture: any; }; export function getHistoPyramid( gl: WebGLRenderingContext, opts: any ): { pyramidTextures: any[]; flatPyramidTexture: any; levelCount: number; topLevelData: any; }; export function histoPyramidGenerateIndices( gl: WebGLRenderingContext, opts: any ): { locationAndIndexBuffer: any; };