import {AnimationLoop} from '@luma.gl/engine'; export default class Display { readonly animationLoop: AnimationLoop; constructor(props: object); getViews( options: any ): { params: { viewport: any[]; scissor: any[]; scissorTest: boolean; }; }[]; submitFrame(): boolean; requestAnimationFrame(renderFrame: any): boolean; delete(): void; _renderFrame(options: any): boolean; }