import type { Framebuffer, RenderPass, Texture } from '@luma.gl/core'; type DebugFramebufferOptions = { id: string; minimap?: boolean; opaque?: boolean; top?: string; left?: string; rgbaScale?: number; }; /** * Debug utility to blit queued offscreen framebuffers into the default framebuffer * without CPU readback. Currently implemented for WebGL only. */ export declare function debugFramebuffer(renderPass: RenderPass, source: Framebuffer | Texture | null, options: DebugFramebufferOptions): void; export {}; //# sourceMappingURL=debug-framebuffer.d.ts.map