import type { Device } from "../device.js"; import { Resource, type ResourceProps } from "./resource.js"; export type FenceProps = ResourceProps; /** Synchronization primitive that resolves when GPU work is completed */ export declare abstract class Fence extends Resource { static defaultProps: Required; get [Symbol.toStringTag](): string; /** Promise that resolves when the fence is signaled */ abstract readonly signaled: Promise; constructor(device: Device, props?: FenceProps); /** Destroy the fence and release any resources */ abstract destroy(): void; /** Check if the fence has been signaled */ abstract isSignaled(): boolean; } //# sourceMappingURL=fence.d.ts.map