/**A radius for either circular or elliptical shapes. */ declare class _Radius { value?: string; /** * A radius with [x] and [y] values set to zero. * * You can use [Radius.zero] with [RRect] to have right-angle corners. * */ zero: _Radius; /** Constructs a circular radius. [x] and [y] will have the same radius value.*/ circular(radius: number): _Radius; /** Constructs an elliptical radius with the given radii. */ elliptical(radius: number): _Radius; } /** * ## Radius * A radius for either circular or elliptical shapes * */ declare var Radius: _Radius; export { Radius, _Radius };