import * as pulumi from "@pulumi/pulumi"; export declare class SystemAffinityInterrupt extends pulumi.CustomResource { /** * Get an existing SystemAffinityInterrupt resource's state with the given name, ID, and optional extra * properties used to qualify the lookup. * * @param name The _unique_ name of the resulting resource. * @param id The _unique_ provider ID of the resource to lookup. * @param state Any extra arguments used during the lookup. * @param opts Optional settings to control the behavior of the CustomResource. */ static get(name: string, id: pulumi.Input, state?: SystemAffinityInterruptState, opts?: pulumi.CustomResourceOptions): SystemAffinityInterrupt; /** * Returns true if the given object is an instance of SystemAffinityInterrupt. This is designed to work even * when multiple copies of the Pulumi SDK have been loaded into the same process. */ static isInstance(obj: any): obj is SystemAffinityInterrupt; readonly affinityCpumask: pulumi.Output; readonly fosid: pulumi.Output; readonly interrupt: pulumi.Output; readonly vdomparam: pulumi.Output; /** * Create a SystemAffinityInterrupt resource with the given unique name, arguments, and options. * * @param name The _unique_ name of the resource. * @param args The arguments to use to populate this resource's properties. * @param opts A bag of options that control this resource's behavior. */ constructor(name: string, args: SystemAffinityInterruptArgs, opts?: pulumi.CustomResourceOptions); } /** * Input properties used for looking up and filtering SystemAffinityInterrupt resources. */ export interface SystemAffinityInterruptState { affinityCpumask?: pulumi.Input; fosid?: pulumi.Input; interrupt?: pulumi.Input; vdomparam?: pulumi.Input; } /** * The set of arguments for constructing a SystemAffinityInterrupt resource. */ export interface SystemAffinityInterruptArgs { affinityCpumask: pulumi.Input; fosid: pulumi.Input; interrupt: pulumi.Input; vdomparam?: pulumi.Input; }