export declare namespace EffectType { type Value = | DropShadow | Fill | GaussianBlur | Matte3 | ProLevels | Stroke | Tint | Tritone | RadialWipe | Wavy | Puppet | Spherize | PaintOverTransparent | MeshWarp | DisplacementMap | Custom; type DropShadow = 25; type Fill = 21; type GaussianBlur = 29; type Matte3 = 28; type ProLevels = 24; type Stroke = 22; type Tint = 20; type Tritone = 23; type RadialWipe = 26; type Wavy = 32; type Puppet = 34; type Spherize = 33; type PaintOverTransparent = 7; type MeshWarp = 31; type DisplacementMap = 27; type Custom = 5; const enum VALUE { DROP_SHADOW = 25, FILL = 21, GAUSSIAN_BLUR = 29, MATTE3 = 28, PRO_LEVELS = 24, STROKE = 22, TINT = 20, TRITONE = 23, RADIAL_WIPE = 26, WAVY = 32, PUPPET = 34, SPHERIZE = 33, PAINT_OVER_TRANSPARENT = 7, MESH_WARP = 31, DISPLACEMENT_MAP = 27, CUSTOM = 5, } }