/** * LottieFiles interactivity for Lottie */ export class LottieInteractivity { constructor({ actions, container, mode, player, ...options }?: { player: string; }); enteredPlayer: string; player: string; loadedAnimation: string; attachedListeners: boolean; container: any; mode: any; actions: any; options: {}; assignedSegment: any; scrolledAndPlayed: boolean; interactionIdx: number; oldInterctionIdx: number; clickCounter: number; playCounter: number; stateHandler: Map; transitionHandler: Map; getContainerVisibility(): number; getContainerCursorPosition(cursorX: any, cursorY: any): { x: number; y: number; }; initScrollMode(): void; initCursorMode(): void; initChainMode(): void; start(): void; redefineOptions({ actions, container, mode, player, ...options }: { [x: string]: any; actions: any; container: any; mode: any; player: any; }): void; holdStatus: boolean; stop(): void; jumpToInteraction: (index: any) => void; nextInteraction: (incrementIndex?: boolean) => void; #private; } export function create(options: any): LottieInteractivity; export default create; //# sourceMappingURL=lottie-interactivity.d.ts.map