/* One line at the control band's height, a taller one by its air; a stack of these is a popover menu, an
   outline rail or a listbox.
   Selected and current are different facts with one highlight, so the sheet answers `data-current` (set
   for both) and the ARIA tells them apart; the hover row sits a rung lighter. */
@layer theme, base, lotics, components, utilities;
@layer lotics.tokens, lotics.reset, lotics.components;

@layer lotics.components {
  /* The band the kit's row (`row.css`) stands in: this adds air, corner and wash. The air is a floor, never
     what a fixed height leaves, so a row that grows (a wrapped title, a `description`) keeps a one-line row's
     air and a one-line row still lands on the band's height. */
  .lotics-menu-button {
    display: flex;
    flex-direction: column;
    align-items: stretch;
    justify-content: center;
    box-sizing: border-box;
    width: 100%;
    /* A dense list sets `--lotics-menu-button-height` on the box holding its rows. */
    min-height: var(--lotics-menu-button-height, var(--lotics-control-height));
    padding-block: calc((var(--lotics-menu-button-height, var(--lotics-control-height)) - var(--lotics-control-content-height)) / 2);
    padding-inline: var(--lotics-space-8);
    margin: 0;
    border: 0 solid transparent;
    border-radius: var(--lotics-radius-control);
    background-color: transparent;
    color: var(--lotics-ink-default);
    --lotics-icon-color: currentColor;
    font-family: var(--font-sans);
    font-size: var(--lotics-text-md);
    line-height: var(--lotics-leading-md);
    letter-spacing: var(--lotics-tracking-md);
    text-align: start;
    appearance: none;
    cursor: pointer;
    user-select: none;
    transition: background-color var(--lotics-duration-fast) var(--lotics-ease-standard);
  }

  .lotics-menu-button:focus-visible {
    outline: var(--lotics-ring-width) solid var(--ring);
    outline-offset: 0;
  }

  .lotics-menu-button__text {
    display: flex;
    flex-direction: column;
    align-items: flex-start;
    color: inherit;
  }

  /* ─── Ink ─────────────────────────────────────────────────────────────── */

  .lotics-menu-button[data-tone="danger"] {
    color: var(--lotics-ink-danger);
  }

  /* Keeps its geometry and goes muted. */
  .lotics-menu-button[data-disabled] {
    color: var(--lotics-ink-inactive);
    opacity: var(--lotics-disabled-opacity);
    cursor: default;
  }

  /* ─── Highlights ──────────────────────────────────────────────────────── */

  .lotics-menu-button[data-current] {
    background-color: var(--lotics-wash-selected);
  }

  /* `data-focused` is the kit's, for a combobox whose rows never take focus; `data-highlighted` is Base
     UI's from `Menu.Item` (§3 forbids a second name). */
  .lotics-menu-button[data-focused],
  .lotics-menu-button[data-highlighted] {
    background-color: var(--lotics-wash-hover);
  }

  .lotics-menu-button:not([data-disabled]):not([data-current]):hover {
    background-color: var(--lotics-wash-hover);
  }

  .lotics-menu-button:not([data-disabled]):active {
    background-color: var(--lotics-wash-press);
  }

  /* Pointed at, by the pointer or the keys, a destructive row turns solid under the solid's own ink, and
     every ink its words paint becomes that one; pressed, a rung deeper, darkening since the ink is white.
     The inks are re-pointed on the row it holds, since the root reads them for itself. */
  .lotics-menu-button[data-tone="danger"]:not([data-disabled])[data-focused],
  .lotics-menu-button[data-tone="danger"]:not([data-disabled])[data-highlighted],
  .lotics-menu-button[data-tone="danger"]:not([data-disabled]):hover,
  .lotics-menu-button[data-tone="danger"]:not([data-disabled]):active {
    background-color: var(--destructive);
    color: var(--destructive-foreground);
  }
  .lotics-menu-button[data-tone="danger"]:not([data-disabled])[data-focused] > .lotics-menu-button__row,
  .lotics-menu-button[data-tone="danger"]:not([data-disabled])[data-highlighted] > .lotics-menu-button__row,
  .lotics-menu-button[data-tone="danger"]:not([data-disabled]):hover > .lotics-menu-button__row,
  .lotics-menu-button[data-tone="danger"]:not([data-disabled]):active > .lotics-menu-button__row {
    --lotics-ink-default: var(--destructive-foreground);
    --lotics-ink-muted: var(--destructive-foreground);
    --lotics-ink-danger: var(--destructive-foreground);
  }
  .lotics-menu-button[data-tone="danger"]:not([data-disabled]):active {
    background-color: color-mix(
      in srgb,
      var(--lotics-shadow-color) var(--lotics-on-solid-press),
      var(--destructive)
    );
  }
}
