/** * A simple data structure to store rewards payable to block proposer in the memory. * Rewards are updated throughout the state transition * Should only hold info for one state transition * All values are in Gwei */ export type RewardCache = { attestations: number; syncAggregate: number; slashing: number; }; export declare function createEmptyRewardCache(): RewardCache; //# sourceMappingURL=rewardCache.d.ts.map