{"version":3,"file":"index.mjs","names":[],"sources":["../../../../node_modules/unist-util-visit/lib/index.js"],"sourcesContent":["/**\n * @import {Node as UnistNode, Parent as UnistParent} from 'unist'\n * @import {VisitorResult} from 'unist-util-visit-parents'\n */\n\n/**\n * @typedef {Exclude<import('unist-util-is').Test, undefined> | undefined} Test\n *   Test from `unist-util-is`.\n *\n *   Note: we have remove and add `undefined`, because otherwise when generating\n *   automatic `.d.ts` files, TS tries to flatten paths from a local perspective,\n *   which doesn’t work when publishing on npm.\n */\n\n// To do: use types from `unist-util-visit-parents` when it’s released.\n\n/**\n * @typedef {(\n *   Fn extends (value: any) => value is infer Thing\n *   ? Thing\n *   : Fallback\n * )} Predicate\n *   Get the value of a type guard `Fn`.\n * @template Fn\n *   Value; typically function that is a type guard (such as `(x): x is Y`).\n * @template Fallback\n *   Value to yield if `Fn` is not a type guard.\n */\n\n/**\n * @typedef {(\n *   Check extends null | undefined // No test.\n *   ? Value\n *   : Value extends {type: Check} // String (type) test.\n *   ? Value\n *   : Value extends Check // Partial test.\n *   ? Value\n *   : Check extends Function // Function test.\n *   ? Predicate<Check, Value> extends Value\n *     ? Predicate<Check, Value>\n *     : never\n *   : never // Some other test?\n * )} MatchesOne\n *   Check whether a node matches a primitive check in the type system.\n * @template Value\n *   Value; typically unist `Node`.\n * @template Check\n *   Value; typically `unist-util-is`-compatible test, but not arrays.\n */\n\n/**\n * @typedef {(\n *   Check extends ReadonlyArray<any>\n *   ? MatchesOne<Value, Check[number]>\n *   : MatchesOne<Value, Check>\n * )} Matches\n *   Check whether a node matches a check in the type system.\n * @template Value\n *   Value; typically unist `Node`.\n * @template Check\n *   Value; typically `unist-util-is`-compatible test.\n */\n\n/**\n * @typedef {0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10} Uint\n *   Number; capped reasonably.\n */\n\n/**\n * @typedef {I extends 0 ? 1 : I extends 1 ? 2 : I extends 2 ? 3 : I extends 3 ? 4 : I extends 4 ? 5 : I extends 5 ? 6 : I extends 6 ? 7 : I extends 7 ? 8 : I extends 8 ? 9 : 10} Increment\n *   Increment a number in the type system.\n * @template {Uint} [I=0]\n *   Index.\n */\n\n/**\n * @typedef {(\n *   Node extends UnistParent\n *   ? Node extends {children: Array<infer Children>}\n *     ? Child extends Children ? Node : never\n *     : never\n *   : never\n * )} InternalParent\n *   Collect nodes that can be parents of `Child`.\n * @template {UnistNode} Node\n *   All node types in a tree.\n * @template {UnistNode} Child\n *   Node to search for.\n */\n\n/**\n * @typedef {InternalParent<InclusiveDescendant<Tree>, Child>} Parent\n *   Collect nodes in `Tree` that can be parents of `Child`.\n * @template {UnistNode} Tree\n *   All node types in a tree.\n * @template {UnistNode} Child\n *   Node to search for.\n */\n\n/**\n * @typedef {(\n *   Depth extends Max\n *   ? never\n *   :\n *     | InternalParent<Node, Child>\n *     | InternalAncestor<Node, InternalParent<Node, Child>, Max, Increment<Depth>>\n * )} InternalAncestor\n *   Collect nodes in `Tree` that can be ancestors of `Child`.\n * @template {UnistNode} Node\n *   All node types in a tree.\n * @template {UnistNode} Child\n *   Node to search for.\n * @template {Uint} [Max=10]\n *   Max; searches up to this depth.\n * @template {Uint} [Depth=0]\n *   Current depth.\n */\n\n/**\n * @typedef {(\n *   Tree extends UnistParent\n *     ? Depth extends Max\n *       ? Tree\n *       : Tree | InclusiveDescendant<Tree['children'][number], Max, Increment<Depth>>\n *     : Tree\n * )} InclusiveDescendant\n *   Collect all (inclusive) descendants of `Tree`.\n *\n *   > 👉 **Note**: for performance reasons, this seems to be the fastest way to\n *   > recurse without actually running into an infinite loop, which the\n *   > previous version did.\n *   >\n *   > Practically, a max of `2` is typically enough assuming a `Root` is\n *   > passed, but it doesn’t improve performance.\n *   > It gets higher with `List > ListItem > Table > TableRow > TableCell`.\n *   > Using up to `10` doesn’t hurt or help either.\n * @template {UnistNode} Tree\n *   Tree type.\n * @template {Uint} [Max=10]\n *   Max; searches up to this depth.\n * @template {Uint} [Depth=0]\n *   Current depth.\n */\n\n/**\n * @callback Visitor\n *   Handle a node (matching `test`, if given).\n *\n *   Visitors are free to transform `node`.\n *   They can also transform `parent`.\n *\n *   Replacing `node` itself, if `SKIP` is not returned, still causes its\n *   descendants to be walked (which is a bug).\n *\n *   When adding or removing previous siblings of `node` (or next siblings, in\n *   case of reverse), the `Visitor` should return a new `Index` to specify the\n *   sibling to traverse after `node` is traversed.\n *   Adding or removing next siblings of `node` (or previous siblings, in case\n *   of reverse) is handled as expected without needing to return a new `Index`.\n *\n *   Removing the children property of `parent` still results in them being\n *   traversed.\n * @param {Visited} node\n *   Found node.\n * @param {Visited extends UnistNode ? number | undefined : never} index\n *   Index of `node` in `parent`.\n * @param {Ancestor extends UnistParent ? Ancestor | undefined : never} parent\n *   Parent of `node`.\n * @returns {VisitorResult}\n *   What to do next.\n *\n *   An `Index` is treated as a tuple of `[CONTINUE, Index]`.\n *   An `Action` is treated as a tuple of `[Action]`.\n *\n *   Passing a tuple back only makes sense if the `Action` is `SKIP`.\n *   When the `Action` is `EXIT`, that action can be returned.\n *   When the `Action` is `CONTINUE`, `Index` can be returned.\n * @template {UnistNode} [Visited=UnistNode]\n *   Visited node type.\n * @template {UnistParent} [Ancestor=UnistParent]\n *   Ancestor type.\n */\n\n/**\n * @typedef {Visitor<Visited, Parent<Ancestor, Visited>>} BuildVisitorFromMatch\n *   Build a typed `Visitor` function from a node and all possible parents.\n *\n *   It will infer which values are passed as `node` and which as `parent`.\n * @template {UnistNode} Visited\n *   Node type.\n * @template {UnistParent} Ancestor\n *   Parent type.\n */\n\n/**\n * @typedef {(\n *   BuildVisitorFromMatch<\n *     Matches<Descendant, Check>,\n *     Extract<Descendant, UnistParent>\n *   >\n * )} BuildVisitorFromDescendants\n *   Build a typed `Visitor` function from a list of descendants and a test.\n *\n *   It will infer which values are passed as `node` and which as `parent`.\n * @template {UnistNode} Descendant\n *   Node type.\n * @template {Test} Check\n *   Test type.\n */\n\n/**\n * @typedef {(\n *   BuildVisitorFromDescendants<\n *     InclusiveDescendant<Tree>,\n *     Check\n *   >\n * )} BuildVisitor\n *   Build a typed `Visitor` function from a tree and a test.\n *\n *   It will infer which values are passed as `node` and which as `parent`.\n * @template {UnistNode} [Tree=UnistNode]\n *   Node type.\n * @template {Test} [Check=Test]\n *   Test type.\n */\n\nimport {visitParents} from 'unist-util-visit-parents'\n\nexport {CONTINUE, EXIT, SKIP} from 'unist-util-visit-parents'\n\n/**\n * Visit nodes.\n *\n * This algorithm performs *depth-first* *tree traversal* in *preorder*\n * (**NLR**) or if `reverse` is given, in *reverse preorder* (**NRL**).\n *\n * You can choose for which nodes `visitor` is called by passing a `test`.\n * For complex tests, you should test yourself in `visitor`, as it will be\n * faster and will have improved type information.\n *\n * Walking the tree is an intensive task.\n * Make use of the return values of the visitor when possible.\n * Instead of walking a tree multiple times, walk it once, use `unist-util-is`\n * to check if a node matches, and then perform different operations.\n *\n * You can change the tree.\n * See `Visitor` for more info.\n *\n * @overload\n * @param {Tree} tree\n * @param {Check} check\n * @param {BuildVisitor<Tree, Check>} visitor\n * @param {boolean | null | undefined} [reverse]\n * @returns {undefined}\n *\n * @overload\n * @param {Tree} tree\n * @param {BuildVisitor<Tree>} visitor\n * @param {boolean | null | undefined} [reverse]\n * @returns {undefined}\n *\n * @param {UnistNode} tree\n *   Tree to traverse.\n * @param {Visitor | Test} testOrVisitor\n *   `unist-util-is`-compatible test (optional, omit to pass a visitor).\n * @param {Visitor | boolean | null | undefined} [visitorOrReverse]\n *   Handle each node (when test is omitted, pass `reverse`).\n * @param {boolean | null | undefined} [maybeReverse=false]\n *   Traverse in reverse preorder (NRL) instead of the default preorder (NLR).\n * @returns {undefined}\n *   Nothing.\n *\n * @template {UnistNode} Tree\n *   Node type.\n * @template {Test} Check\n *   `unist-util-is`-compatible test.\n */\nexport function visit(tree, testOrVisitor, visitorOrReverse, maybeReverse) {\n  /** @type {boolean | null | undefined} */\n  let reverse\n  /** @type {Test} */\n  let test\n  /** @type {Visitor} */\n  let visitor\n\n  if (\n    typeof testOrVisitor === 'function' &&\n    typeof visitorOrReverse !== 'function'\n  ) {\n    test = undefined\n    visitor = testOrVisitor\n    reverse = visitorOrReverse\n  } else {\n    // @ts-expect-error: assume the overload with test was given.\n    test = testOrVisitor\n    // @ts-expect-error: assume the overload with test was given.\n    visitor = visitorOrReverse\n    reverse = maybeReverse\n  }\n\n  visitParents(tree, test, overload, reverse)\n\n  /**\n   * @param {UnistNode} node\n   * @param {Array<UnistParent>} parents\n   */\n  function overload(node, parents) {\n    const parent = parents[parents.length - 1]\n    const index = parent ? parent.children.indexOf(node) : undefined\n    return visitor(node, index, parent)\n  }\n}\n"],"x_google_ignoreList":[0],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAqRA,SAAgB,MAAM,MAAM,eAAe,kBAAkB,cAAc;;CAEzE,IAAI;;CAEJ,IAAI;;CAEJ,IAAI;AAEJ,KACE,OAAO,kBAAkB,cACzB,OAAO,qBAAqB,YAC5B;AACA,SAAO,KAAA;AACP,YAAU;AACV,YAAU;QACL;AAEL,SAAO;AAEP,YAAU;AACV,YAAU;;AAGZ,cAAa,MAAM,MAAM,UAAU,QAAQ;;;;;CAM3C,SAAS,SAAS,MAAM,SAAS;EAC/B,MAAM,SAAS,QAAQ,QAAQ,SAAS;EACxC,MAAM,QAAQ,SAAS,OAAO,SAAS,QAAQ,KAAK,GAAG,KAAA;AACvD,SAAO,QAAQ,MAAM,OAAO,OAAO"}