/* * Copyright 2023 Comcast Cable Communications Management, LLC * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * SPDX-License-Identifier: Apache-2.0 */ import type { CoreShaderType } from '../../renderers/CoreShaderNode.js'; import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js'; import { validateArrayLength4, type PrefixedType } from '../utils.js'; /** * Properties of the {@link Border} shader */ export interface BorderProps { /** * Width of the border in pixels * * @default 0 */ w: number | [number, number, number, number]; /** * Color of the border in 0xRRGGBBAA * * @default 0xffffffff */ color: number; /** * Alignment of the border * * @default 'inside' */ align: number | 'inside' | 'center' | 'outside'; /** * Gap between node and border baseline. Default is 0. and generally edge of node) */ gap: number; /** * Top width */ top: number; /** * Right width */ right: number; /** * Bottom width */ bottom: number; /** * Left width */ left: number; } export function getBorderProps
(
prefix?: P,
): PrefixedType