import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js'; import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js'; import { type RoundedWithBorderProps } from '../templates/RoundedWithBorderTemplate.js'; import type { ComputedBorderValues } from './Border.js'; import type { ComputedRoundedValues } from './Rounded.js'; export type ComputedRoundedWithBorderValues = ComputedRoundedValues & ComputedBorderValues & { outerBorderRadius: Vec4; innerBorderRadius: Vec4; }; export declare const RoundedWithBorder: CanvasShaderType;