import type { CanvasShaderType } from '../../renderers/canvas/CanvasShaderNode.js'; import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js'; import { type RoundedProps } from '../templates/RoundedTemplate.js'; export interface ComputedRoundedValues { radius: Vec4; } export declare const Rounded: CanvasShaderType;