import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js'; import { WebGlCoreShader } from '../WebGlCoreShader.js'; import type { WebGlCoreCtxTexture } from '../WebGlCoreCtxTexture.js'; import type { ShaderProgramSources } from '../internal/ShaderUtils.js'; export declare class DefaultShader extends WebGlCoreShader { constructor(renderer: WebGlCoreRenderer); bindTextures(textures: WebGlCoreCtxTexture[]): void; static shaderSources: ShaderProgramSources; }