export default class Matrix3 { element: Float32Array; static RowMajor(matrix: number[]): Matrix3; static ColMajor(matrix: number[]): Matrix3; constructor(matrix?: number[]); rc(r: number, c: number): number; setRC(r: number, c: number, value: number): void; getValue(index: number): number; setValue(index: number, value: number): void; /** * 设置成单位矩阵 */ setIdentity(): Matrix3; /** * 设置矩阵值 * @param matrix */ set(matrix: number[]): Matrix3; invert(): Matrix3; toArray(): number[]; copy(): Matrix3; }