/* * libmedia BaseProgram * * 版权所有 (C) 2024 赵高兴 * Copyright (C) 2024 Gaoxing Zhao * * 此文件是 libmedia 的一部分 * This file is part of libmedia. * * libmedia 是自由软件;您可以根据 GNU Lesser General Public License(GNU LGPL)3.1 * 或任何其更新的版本条款重新分发或修改它 * libmedia is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 3.1 of the License, or (at your option) any later version. * * libmedia 希望能够为您提供帮助,但不提供任何明示或暗示的担保,包括但不限于适销性或特定用途的保证 * 您应自行承担使用 libmedia 的风险,并且需要遵守 GNU Lesser General Public License 中的条款和条件。 * libmedia is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * */ import Program from './Program' import type VertexShader from '../shader/VertexShader' import type FragmentShader from '../shader/FragmentShader' export default class BaseProgram extends Program { protected enableColor: boolean protected aPoint: number protected aColor: number constructor( vertexShader: VertexShader, fragmentShader: FragmentShader, enableColor: boolean = true ) { super(vertexShader, fragmentShader) this.enableColor = enableColor } link(gl: WebGLRenderingContext) { super.link(gl) this.aPoint = this.gl.getAttribLocation(this.program, 'point') this.aColor = this.gl.getAttribLocation(this.program, 'color') if (this.enableColor) { this.gl.enableVertexAttribArray(this.aPoint) this.gl.enableVertexAttribArray(this.aColor) } else { this.gl.enableVertexAttribArray(this.aPoint) } } bind() { super.bind() if (this.enableColor) { this.gl.vertexAttribPointer(this.aPoint, 3, this.gl.FLOAT, false, 7 * Float32Array.BYTES_PER_ELEMENT, 0) this.gl.vertexAttribPointer( this.aColor, 4, this.gl.FLOAT, false, 7 * Float32Array.BYTES_PER_ELEMENT, 3 * Float32Array.BYTES_PER_ELEMENT ) } else { this.gl.vertexAttribPointer(this.aPoint, 3, this.gl.FLOAT, false, 7 * Float32Array.BYTES_PER_ELEMENT, 0) } } }