/* * libmedia pq eotf * * 版权所有 (C) 2024 赵高兴 * Copyright (C) 2024 Gaoxing Zhao * * 此文件是 libmedia 的一部分 * This file is part of libmedia. * * libmedia 是自由软件;您可以根据 GNU Lesser General Public License(GNU LGPL)3.1 * 或任何其更新的版本条款重新分发或修改它 * libmedia is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 3.1 of the License, or (at your option) any later version. * * libmedia 希望能够为您提供帮助,但不提供任何明示或暗示的担保,包括但不限于适销性或特定用途的保证 * 您应自行承担使用 libmedia 的风险,并且需要遵守 GNU Lesser General Public License 中的条款和条件。 * libmedia is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * */ import colorTransformPerChannelTransferFn from './colorTransformPerChannelTransferFn' import type { ColorTransformOptions } from '../options' import { GLType } from '../options' export default function pq2Linear(options: ColorTransformOptions) { function fn() { let source = ` v = max(0.0, v); ${options.type === GLType.kWebGPU ? 'let m1: f32' : 'float m1'} = (2610.0 / 4096.0) / 4.0; ${options.type === GLType.kWebGPU ? 'let m2: f32' : 'float m2'} = (2523.0 / 4096.0) * 128.0; ${options.type === GLType.kWebGPU ? 'let c1: f32' : 'float c1'} = 3424.0 / 4096.0; ${options.type === GLType.kWebGPU ? 'let c2: f32' : 'float c2'} = (2413.0 / 4096.0) * 32.0; ${options.type === GLType.kWebGPU ? 'let c3: f32' : 'float c3'} = (2392.0 / 4096.0) * 32.0; ${options.type === GLType.kWebGL ? ` #ifdef GL_FRAGMENT_PRECISION_HIGH highp float v2 = v; #else float v2 = v; #endif ` : 'var v2: f32 = v;'} v2 = pow(max(pow(v2, 1.0 / m2) - c1, 0.0) / (c2 - c3 * pow(v2, 1.0 / m2)), 1.0 / m1); v = v2; ` return source } return colorTransformPerChannelTransferFn(fn, false, options) }