export declare class FrameHeader { version: uint32; layer: uint32; protection: uint32; bitrateIndex: uint32; samplingFrequency: uint32; padding: uint32; private: uint32; mode: uint32; modeExtension: uint32; copyright: uint32; original: uint32; emphasis: uint32; } export declare function parse(header: FrameHeader, value: uint32): void; export declare function getFrameLength(header: FrameHeader, sampleRate: int32): number;