Press n or j to go to the next uncovered block, b, p or k for the previous block.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 | 8x 8x 1x 1x 4x 1x 1x 1x 1x 1x 1x 1x 1x 9x 9x 9x 1x 1x 1x 8x | import {stde} from '../stde';
import * as lle from '@ldamle/lle';
class Generator extends stde {
constructor(freq: number, beginWith: lle.Types.signal.it = 0) {
let beginWiths = lle.Types.signal.__getArrayIt(beginWith);
super(
'%<svg width="100" height="40" viewBox="0 0 200 50" xmlns="http://www.w3.org/2000/svg" stroke="currentColor"><path d="M0 50L60 50L60 20" stroke="currentColor" stroke-width="3" fill="none"/><path d="M60 20L140 20" stroke="currentColor" stroke-width="3" fill="none"/><path d="M140 20L140 50L200 50" stroke="currentColor" stroke-width="3" fill="none"/></svg>',
['in'],
['out'],
(a) => {
return 'z';
}
);
this.props['freq'] = freq;
let tf = 1 / freq;
this.props['unstableState'] = (
beginTime: number,
endTime: number,
state: lle.Types.signal.array
): lle.Types.signal.timeTable => {
if (state == '1') {
let curst =
Math.floor(beginTime / tf) % 2 == 0
? beginWiths
: beginWiths === '0'
? '1'
: '0';
let curtf = Math.floor(beginTime / tf) * tf + tf;
let res: lle.Types.signal.timeTable = [
{
time: beginTime,
state: curst
}
];
while (curtf < endTime) {
curst = curst === '0' ? '1' : '0';
res.push({
time: curtf,
state: curst
});
curtf += tf;
}
return res;
}
return [
{
time: beginTime,
state: '0'
}
];
};
}
sout(){
return this.out('out');
}
sin(connection: lle.Connection){
return this.in('in', connection);
}
}
function generator(freq: number, beginWith: lle.Types.signal.it = 0) {
return new Generator(freq, beginWith);
}
export {Generator, generator};
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