/// import * as THREE from 'three'; import Earth from './earth'; export default class EarthEvent { target: Earth; __raycaster: THREE.Raycaster; __mouse: THREE.Vector2; mousemove_timer: NodeJS.Timeout | null; mousemove_interval: number; initTimer: NodeJS.Timeout | null; enable: boolean; events?: { [key: string]: { [key: string]: () => void; }; }; eventsList: {}; constructor(options: Earth); initEventListeners(update?: boolean): void; aboutClickEvents(fn: any, event: any): void; dispose(): void; }