/* tslint:disable */ /* eslint-disable */ export const memory: WebAssembly.Memory; export function parseEvent(a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number): void; export function parseEvents(a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number): void; export function listGameEvents(a: number, b: number, c: number): void; export function parseTicks(a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number): void; export function parseGrenades(a: number, b: number, c: number): void; export function parseHeader(a: number, b: number, c: number): void; export function __wbindgen_malloc(a: number): number; export function __wbindgen_realloc(a: number, b: number, c: number): number; export function __wbindgen_add_to_stack_pointer(a: number): number; export function __wbindgen_exn_store(a: number): void;